Files
TEngine/Assets/TEngine/Runtime/GameFramework/Network/NetworkEvent.cs
ALEXTANG 4f908d46af [+] Network Module
[+] Network Module
2023-04-21 10:29:42 +08:00

30 lines
1.1 KiB
C#

namespace TEngine
{
public class NetworkEvent
{
/// <summary>
/// 网网络连接成功事件。
/// </summary>
public static int NetworkConnectedEvent = StringId.StringToHash("NetworkEvent.NetworkConnectedEvent");
/// <summary>
/// 网络连接关闭事件。
/// </summary>
public static int NetworkClosedEvent = StringId.StringToHash("NetworkEvent.NetworkClosedEvent");
/// <summary>
/// 网络错误事件。
/// </summary>
public static int NetworkErrorEvent = StringId.StringToHash("NetworkEvent.NetworkErrorEvent");
/// <summary>
/// 用户自定义网络错误事件。
/// </summary>
public static int NetworkCustomErrorEvent = StringId.StringToHash("NetworkEvent.NetworkCustomErrorEvent");
/// <summary>
/// 网络心跳包丢失事件。
/// </summary>
public static int NetworkMissHeartBeatEvent = StringId.StringToHash("NetworkEvent.NetworkMissHeartBeatEvent");
}
}