Files
TEngine/Assets/GameScripts/HotFix/GameLogic/Network/HeartBeat.cs
ALEXTANG ec8fb24256 [+] Network Module
[+] Network Module
2023-04-21 11:39:51 +08:00

19 lines
307 B
C#

using System;
using ProtoBuf;
namespace GameLogic
{
[Serializable, ProtoContract(Name = @"HeartBeat")]
public class HeartBeat : PacketBase
{
public HeartBeat()
{
}
public override int Id => 1;
public override void Clear()
{
}
}
}