Files
TEngine/Assets/GameScripts/HotFix/GameLogic/Demo/Uni/Runtime/UniLogger.cs
ALEXTANG 7bf081269c Demo
Demo
2023-05-13 11:57:11 +08:00

21 lines
380 B
C#

using System.Diagnostics;
namespace UniFramework.Pooling
{
internal static class UniLogger
{
[Conditional("DEBUG")]
public static void Log(string info)
{
UnityEngine.Debug.Log(info);
}
public static void Warning(string info)
{
UnityEngine.Debug.LogWarning(info);
}
public static void Error(string info)
{
UnityEngine.Debug.LogError(info);
}
}
}