Files
TEngine/UnityProject/Packages/YooAsset/Runtime/FileSystem/DefaultUnpackFileSystem/DefaultUnpackFileSystem.cs
Alex-Rachel 6166fd24c6 yoo2.2,9
yoo2.2,9
2025-01-25 13:46:17 +08:00

21 lines
685 B
C#

namespace YooAsset
{
/// <summary>
/// 解压文件系统
/// </summary>
internal class DefaultUnpackFileSystem : DefaultCacheFileSystem
{
public DefaultUnpackFileSystem()
{
}
public override void OnCreate(string packageName, string rootDirectory)
{
base.OnCreate(packageName, rootDirectory);
// 注意:重写保存根目录和临时目录
_cacheBundleFilesRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.SaveFilesFolderName);
_tempFilesRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.TempFilesFolderName);
}
}
}