Files
TEngine/Assets/GameScripts/Main/Procedure/ProcedureClearCache.cs
ALEXTANG 51254bba57 [+] Procedure
[+] Procedure
2023-04-13 14:37:49 +08:00

31 lines
1000 B
C#

using TEngine;
using ProcedureOwner = TEngine.IFsm<TEngine.IProcedureManager>;
namespace GameMain
{
public class ProcedureClearCache:ProcedureBase
{
public override bool UseNativeDialog { get; }
private ProcedureOwner _procedureOwner;
protected override void OnEnter(ProcedureOwner procedureOwner)
{
_procedureOwner = procedureOwner;
Log.Info("清理未使用的缓存文件!");
UILoadMgr.Show(UIDefine.UILoadUpdate,$"清理未使用的缓存文件...");
var operation = GameModule.Resource.ClearUnusedCacheFilesAsync();
operation.Completed += Operation_Completed;
}
private void Operation_Completed(YooAsset.AsyncOperationBase obj)
{
UILoadMgr.Show(UIDefine.UILoadUpdate,$"清理完成 即将进入游戏...");
ChangeState<ProcedureStartGame>(_procedureOwner);
}
}
}