Files
TEngine/Assets/GameScripts/DotNet/Core/Task/FVoid.cs
ALEXTANG 0c8f3a5f92 [+] TEngineServer
[+] TEngineServer
2023-07-13 17:17:26 +08:00

30 lines
638 B
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace TEngine
{
[AsyncMethodBuilder(typeof(AsyncFVoidMethodBuilder))]
[StructLayout(LayoutKind.Auto)]
internal struct FVoid : ICriticalNotifyCompletion
{
[DebuggerHidden]
public void Coroutine()
{
}
[DebuggerHidden]
public void OnCompleted(Action continuation)
{
}
[DebuggerHidden]
public void UnsafeOnCompleted(Action continuation)
{
}
}
}