Files
TEngine/Assets/GameScripts/ThirdParty/Protobuf-net/Serializers/NetObjectSerializer.cs
ALEXTANG 0c8f3a5f92 [+] TEngineServer
[+] TEngineServer
2023-07-13 17:17:26 +08:00

64 lines
2.1 KiB
C#

#if !NO_RUNTIME
using System;
using System.Reflection;
using ProtoBuf.Meta;
namespace ProtoBuf.Serializers
{
sealed class NetObjectSerializer : IProtoSerializer
{
private readonly int key;
private readonly Type type;
private readonly BclHelpers.NetObjectOptions options;
public NetObjectSerializer(TypeModel model, Type type, int key, BclHelpers.NetObjectOptions options)
{
bool dynamicType = (options & BclHelpers.NetObjectOptions.DynamicType) != 0;
this.key = dynamicType ? -1 : key;
this.type = dynamicType ? model.MapType(typeof(object)) : type;
this.options = options;
}
public Type ExpectedType => type;
public bool ReturnsValue => true;
public bool RequiresOldValue => true;
public object Read(object value, ProtoReader source)
{
return BclHelpers.ReadNetObject(value, source, key, type == typeof(object) ? null : type, options);
}
public void Write(object value, ProtoWriter dest)
{
BclHelpers.WriteNetObject(value, dest, key, options);
}
#if FEAT_COMPILER
public void EmitRead(Compiler.CompilerContext ctx, Compiler.Local valueFrom)
{
ctx.LoadValue(valueFrom);
ctx.CastToObject(type);
ctx.LoadReaderWriter();
ctx.LoadValue(ctx.MapMetaKeyToCompiledKey(key));
if (type == ctx.MapType(typeof(object))) ctx.LoadNullRef();
else ctx.LoadValue(type);
ctx.LoadValue((int)options);
ctx.EmitCall(ctx.MapType(typeof(BclHelpers)).GetMethod("ReadNetObject"));
ctx.CastFromObject(type);
}
public void EmitWrite(Compiler.CompilerContext ctx, Compiler.Local valueFrom)
{
ctx.LoadValue(valueFrom);
ctx.CastToObject(type);
ctx.LoadReaderWriter();
ctx.LoadValue(ctx.MapMetaKeyToCompiledKey(key));
ctx.LoadValue((int)options);
ctx.EmitCall(ctx.MapType(typeof(BclHelpers)).GetMethod("WriteNetObject"));
}
#endif
}
}
#endif