Files
TEngine/Assets/GameScripts/DotNet/Model/Share/Module/Console/ConsoleComponent.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

23 lines
619 B
C#

using System.Collections.Generic;
using System.Threading;
namespace ET
{
public static class ConsoleMode
{
public const string ReloadDll = "R";
public const string ReloadConfig = "C";
public const string ShowMemory = "M";
public const string Repl = "Repl";
public const string Debugger = "Debugger";
public const string CreateRobot = "CreateRobot";
public const string Robot = "Robot";
}
[ComponentOf(typeof(Scene))]
public class ConsoleComponent: Entity, IAwake
{
public CancellationTokenSource CancellationTokenSource;
}
}