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15 lines
334 B
C#
15 lines
334 B
C#
namespace ET
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{
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// 客户端挂在ClientScene上,服务端挂在Unit上
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[ComponentOf(typeof(Scene))]
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public class AIComponent: Entity, IAwake<int>, IDestroy
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{
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public int AIConfigId;
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public ETCancellationToken CancellationToken;
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public long Timer;
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public int Current;
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}
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} |