Files
TEngine/Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotCaseComponent.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

13 lines
306 B
C#

using System;
using System.Collections.Generic;
namespace ET.Server
{
[ComponentOf(typeof(Scene))]
public class RobotCaseComponent: Entity, IAwake, IDestroy
{
public Dictionary<int, RobotCase> RobotCases = new Dictionary<int, RobotCase>();
public int N = 10000;
}
}