Files
TEngine/Assets/GameScripts/DotNet/Model/Server/Demo/Gate/PlayerComponent.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

11 lines
256 B
C#

using System.Collections.Generic;
using System.Linq;
namespace ET.Server
{
[ComponentOf(typeof(Scene))]
public class PlayerComponent : Entity, IAwake, IDestroy
{
public Dictionary<string, Player> dictionary = new Dictionary<string, Player>();
}
}