Files
TEngine/Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectLockRequestHandler.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

13 lines
475 B
C#

using System;
namespace ET.Server
{
[ActorMessageHandler(SceneType.Location)]
public class ObjectLockRequestHandler: ActorMessageHandler<Scene, ObjectLockRequest, ObjectLockResponse>
{
protected override async ETTask Run(Scene scene, ObjectLockRequest request, ObjectLockResponse response)
{
await scene.GetComponent<LocationManagerComoponent>().Get(request.Type).Lock(request.Key, request.ActorId, request.Time);
}
}
}