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14 lines
376 B
C#
14 lines
376 B
C#
using System;
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namespace ET.Server
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{
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[ActorMessageLocationHandler(SceneType.Map)]
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public class C2M_TestRobotCaseHandler : ActorMessageLocationHandler<Unit, C2M_TestRobotCase, M2C_TestRobotCase>
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{
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protected override async ETTask Run(Unit unit, C2M_TestRobotCase request, M2C_TestRobotCase response)
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{
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response.N = request.N;
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await ETTask.CompletedTask;
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}
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}
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} |