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13 lines
286 B
C#
13 lines
286 B
C#
namespace ET.Server
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{
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[EntitySystemOf(typeof(Player))]
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[FriendOf(typeof(Player))]
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public static partial class PlayerSystem
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{
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[EntitySystem]
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private static void Awake(this Player self, string a)
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{
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self.Account = a;
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}
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}
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} |