Files
TEngine/Assets/GameScripts/DotNet/Hotfix/Server/Demo/Benchmark/C2G_BenchmarkHandler.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

19 lines
733 B
C#

using System;
namespace ET.Server
{
[MessageHandler(SceneType.BenchmarkServer)]
public class C2G_BenchmarkHandler: MessageHandler<C2G_Benchmark, G2C_Benchmark>
{
protected override async ETTask Run(Session session, C2G_Benchmark request, G2C_Benchmark response)
{
using C2G_Benchmark _ = request;
BenchmarkServerComponent benchmarkServerComponent = session.Scene().GetComponent<BenchmarkServerComponent>();
if (benchmarkServerComponent.Count++ % 1000000 == 0)
{
Log.Debug($"benchmark count: {benchmarkServerComponent.Count} {session.Fiber().TimeInfo.ClientNow()}");
}
await ETTask.CompletedTask;
}
}
}