Files
TEngine/Assets/GameScripts/DotNet/Hotfix/Server/Demo/Benchmark/BenchmarkClientComponentSystem.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

52 lines
1.7 KiB
C#

using System.Collections.Generic;
using System.Net.Sockets;
using ET.Client;
namespace ET.Server
{
[EntitySystemOf(typeof(BenchmarkClientComponent))]
public static partial class BenchmarkClientComponentSystem
{
[EntitySystem]
private static void Awake(this BenchmarkClientComponent self)
{
for (int i = 0; i < 50; ++i)
{
self.Start().Coroutine();
}
}
private static async ETTask Start(this BenchmarkClientComponent self)
{
await ETTask.CompletedTask;
/*
await self.Fiber().GetComponent<TimerComponent>().WaitAsync(1000);
Scene scene = await SceneFactory.CreateServerScene(self, self.Fiber().IdGenerater.GenerateId(), self.Fiber().IdGenerater.GenerateInstanceId(),
self.DomainZone(), "bechmark", SceneType.Benchmark);
Client.NetClientComponent netClientComponent = scene.AddComponent<Client.NetClientComponent, AddressFamily>(AddressFamily.InterNetwork);
using Session session = netClientComponent.Create(StartSceneConfigCategory.Instance.BenchmarkServer.OuterIPPort);
List<ETTask> list = new List<ETTask>(100000);
async ETTask Call(Session s)
{
using G2C_Benchmark benchmark = await s.Call(C2G_Benchmark.Create(true)) as G2C_Benchmark;
}
for (int j = 0; j < 100000000; ++j)
{
list.Clear();
for (int i = 0; i < list.Capacity; ++i)
{
list.Add(Call(session));
}
await ETTaskHelper.WaitAll(list);
}
*/
}
}
}