Files
TEngine/Assets/GameScripts/DotNet/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

12 lines
407 B
C#

namespace ET.Client
{
[ActorMessageHandler(SceneType.LockStep)]
public class Room2C_EnterMapHandler: ActorMessageHandler<Scene, Room2C_Start>
{
protected override async ETTask Run(Scene root, Room2C_Start message)
{
root.GetComponent<ObjectWait>().Notify(new WaitType.Wait_Room2C_Start() {Message = message});
await ETTask.CompletedTask;
}
}
}