Files
TEngine/UnityProject/Packages/YooAsset/Editor/AssetBundleBuilder/EBuildMode.cs
ALEXTANG 17a5d7425c 更新Demo
更新Demo
2023-12-20 12:14:27 +08:00

29 lines
436 B
C#

namespace YooAsset.Editor
{
/// <summary>
/// 资源包流水线的构建模式
/// </summary>
public enum EBuildMode
{
/// <summary>
/// 强制重建模式
/// </summary>
ForceRebuild,
/// <summary>
/// 增量构建模式
/// </summary>
IncrementalBuild,
/// <summary>
/// 演练构建模式
/// </summary>
DryRunBuild,
/// <summary>
/// 模拟构建模式
/// </summary>
SimulateBuild,
}
}