mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
212 lines
5.4 KiB
C#
212 lines
5.4 KiB
C#
using System.Collections.Generic;
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namespace TEngine
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{
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/// <summary>
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/// 通过LogicSys来驱动且具备Unity完整生命周期的单例(不继承MonoBehaviour)
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public abstract class BehaviourSingleton<T> : BaseBehaviourSingleton where T : BaseBehaviourSingleton, new()
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{
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private static T _instance;
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public static T Instance
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{
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get
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{
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if (null == _instance)
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{
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_instance = new T();
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Log.Assert(_instance != null);
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_instance.Awake();
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RegSingleton(_instance);
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}
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return _instance;
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}
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}
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private static void RegSingleton(BaseBehaviourSingleton inst)
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{
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BehaviourSingleSystem.Instance.RegSingleton(inst);
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}
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}
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public class BaseBehaviourSingleton
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{
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public bool IsStart = false;
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public virtual void Active()
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{
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}
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public virtual void Awake()
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{
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}
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public virtual bool IsHaveLateUpdate()
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{
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return false;
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}
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public virtual void Start()
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{
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}
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public virtual void Update()
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{
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}
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public virtual void LateUpdate()
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{
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}
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public virtual void Destroy()
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{
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}
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public virtual void OnPause()
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{
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}
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public virtual void OnResume()
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{
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}
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public virtual void OnDrawGizmos()
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{
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}
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}
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public class BehaviourSingleSystem : BaseLogicSys<BehaviourSingleSystem>
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{
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private readonly List<BaseBehaviourSingleton> _listInst = new List<BaseBehaviourSingleton>();
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private readonly List<BaseBehaviourSingleton> _listStart = new List<BaseBehaviourSingleton>();
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private readonly List<BaseBehaviourSingleton> _listUpdate = new List<BaseBehaviourSingleton>();
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private readonly List<BaseBehaviourSingleton> _listLateUpdate = new List<BaseBehaviourSingleton>();
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public void RegSingleton(BaseBehaviourSingleton inst)
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{
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Log.Assert(!_listInst.Contains(inst));
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_listInst.Add(inst);
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_listStart.Add(inst);
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}
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public void UnRegSingleton(BaseBehaviourSingleton inst)
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{
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if (inst == null)
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{
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Log.Error($"BaseBehaviourSingleton Is Null");
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return;
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}
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Log.Assert(_listInst.Contains(inst));
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if (_listInst.Contains(inst))
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{
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_listInst.Remove(inst);
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}
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if (_listStart.Contains(inst))
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{
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_listStart.Remove(inst);
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}
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if (_listUpdate.Contains(inst))
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{
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_listUpdate.Remove(inst);
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}
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if (_listLateUpdate.Contains(inst))
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{
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_listLateUpdate.Remove(inst);
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}
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inst.Destroy();
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inst = null;
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}
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public override void OnUpdate()
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{
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var listStart = _listStart;
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var listToUpdate = _listUpdate;
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var listToLateUpdate = _listLateUpdate;
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if (listStart.Count > 0)
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{
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for (int i = 0; i < listStart.Count; i++)
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{
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var inst = listStart[i];
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Log.Assert(!inst.IsStart);
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inst.IsStart = true;
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inst.Start();
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listToUpdate.Add(inst);
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if (inst.IsHaveLateUpdate())
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{
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listToLateUpdate.Add(inst);
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}
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}
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listStart.Clear();
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}
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var listUpdateCnt = listToUpdate.Count;
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for (int i = 0; i < listUpdateCnt; i++)
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{
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var inst = listToUpdate[i];
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TProfiler.BeginFirstSample(inst.GetType().FullName);
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inst.Update();
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TProfiler.EndFirstSample();
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}
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}
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public override void OnLateUpdate()
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{
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var listLateUpdate = _listLateUpdate;
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var listLateUpdateCnt = listLateUpdate.Count;
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for (int i = 0; i < listLateUpdateCnt; i++)
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{
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var inst = listLateUpdate[i];
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TProfiler.BeginFirstSample(inst.GetType().FullName);
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inst.LateUpdate();
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TProfiler.EndFirstSample();
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}
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}
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public override void OnDestroy()
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{
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for (int i = 0; i < _listInst.Count; i++)
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{
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var inst = _listInst[i];
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inst.Destroy();
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}
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}
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public override void OnApplicationPause(bool pause)
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{
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for (int i = 0; i < _listInst.Count; i++)
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{
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var inst = _listInst[i];
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if (pause)
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{
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inst.OnPause();
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}
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else
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{
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inst.OnResume();
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}
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}
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}
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public override void OnDrawGizmos()
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{
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for (int i = 0; i < _listInst.Count; i++)
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{
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var inst = _listInst[i];
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inst.OnDrawGizmos();
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}
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}
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}
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} |