Files
TEngine/Assets/GameScripts/DotNet/Logic/Handler/H_C2G_PushMessageToClientHandler.cs
ALEXTANG 0c8f3a5f92 [+] TEngineServer
[+] TEngineServer
2023-07-13 17:17:26 +08:00

20 lines
621 B
C#

#if TENGINE_NET
using TEngine.Core.Network;
using TEngine.Core;
namespace TEngine.Logic;
public class H_C2G_PushMessageToClientHandler : Message<H_C2G_PushMessageToClient>
{
protected override async FTask Run(Session session, H_C2G_PushMessageToClient message)
{
Log.Debug($"接收到客户端发送给服务器的请求推送消息:{message.ToJson()}");
// 服务器主动推送给客户端消息
session.Send(new H_G2C_ReceiveMessageToServer()
{
Message = "这个是服务器推送给客户端的消息"
});
await FTask.CompletedTask;
}
}
#endif