Files
TEngine/Assets/GameScripts/DotNet/Logic/Handler/Address/H_C2M_MessageRequestHandler.cs
ALEXTANG 0c8f3a5f92 [+] TEngineServer
[+] TEngineServer
2023-07-13 17:17:26 +08:00

16 lines
544 B
C#

#if TENGINE_NET
using TEngine.Core.Network;
using TEngine.Core;
namespace TEngine.Logic;
public class H_C2M_MessageRequestHandler : AddressableRPC<Unit, H_C2M_MessageRequest, H_M2C_MessageResponse>
{
protected override async FTask Run(Unit unit, H_C2M_MessageRequest request, H_M2C_MessageResponse response, Action reply)
{
Log.Debug($"接收到一个AddressRPC消息 Unit:{unit.Id} message:{request.ToJson()}");
response.Message = "来自MAP服务器发送的消息";
await FTask.CompletedTask;
}
}
#endif