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TEngine/UnityProject/Packages/YooAsset/Runtime/Settings/YooAssetSettings.cs
Alex-Rachel 6166fd24c6 yoo2.2,9
yoo2.2,9
2025-01-25 13:46:17 +08:00

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using UnityEngine;
namespace YooAsset
{
[CreateAssetMenu(fileName = "YooAssetSettings", menuName = "YooAsset/Create YooAsset Settings")]
internal class YooAssetSettings : ScriptableObject
{
/// <summary>
/// YooAsset文件夹名称
/// </summary>
public string DefaultYooFolderName = "yoo";
/// <summary>
/// 资源清单前缀名称(默认为空)
/// </summary>
public string PackageManifestPrefix = string.Empty;
/// <summary>
/// 清单文件头标记
/// </summary>
public const uint ManifestFileSign = 0x594F4F;
/// <summary>
/// 清单文件极限大小100MB
/// </summary>
public const int ManifestFileMaxSize = 104857600;
/// <summary>
/// 清单文件格式版本
/// </summary>
public const string ManifestFileVersion = "2.2.5";
/// <summary>
/// 构建输出文件夹名称
/// </summary>
public const string OutputFolderName = "OutputCache";
}
}