Files
TEngine/UnityProject/Packages/YooAsset/Editor/UIElements/UIElementsTools.cs
Alex-Rachel 6166fd24c6 yoo2.2,9
yoo2.2,9
2025-01-25 13:46:17 +08:00

37 lines
1016 B
C#

#if UNITY_2019_4_OR_NEWER
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
public static class UIElementsTools
{
/// <summary>
/// 设置元素显隐
/// </summary>
public static void SetElementVisible(VisualElement element, bool visible)
{
if (element == null)
return;
element.style.display = visible ? DisplayStyle.Flex : DisplayStyle.None;
element.style.visibility = visible ? Visibility.Visible : Visibility.Hidden;
}
/// <summary>
/// 设置元素的文本最小宽度
/// </summary>
public static void SetElementLabelMinWidth(VisualElement element, int minWidth)
{
var label = element.Q<Label>();
if (label != null)
{
// 设置最小宽度
label.style.minWidth = minWidth;
}
}
}
}
#endif