syntax = "proto3"; package GameProto; // 玩家协议 MsgId CS_CMD_ACT_LOGIN_REQ = 2001; //帐号登录请求 // 角色登录结果请求 message CSActLoginReq { uint32 Uin = 1; //帐号Uin uint32 SvrID = 2; //服务器ID uint32 AuthTime = 3; //账户认证的时间 uint32 NetworkType = 4, //网络类型 } MsgId CS_CMD_ACT_LOGIN_RES = 2002; //帐号登录回包 // 角色登录结果返回 message CSActLoginRes { ProtoResult Result = 1; //返回操作结果 uint32 Uin = 2; //帐号Uin uint32 RoleID = 3; //角色ID }