%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &1 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c414eef017e565c4db1442ec64ec52fe, type: 3} m_Name: m_EditorClassIdentifier: buildPipelineSettings: enable: 1 linkXmlProcessCallbackOrder: 10000 obfuscationProcessCallbackOrder: 10000 assemblySettings: assembliesToObfuscate: - GameLogic - GameProto nonObfuscatedButReferencingObfuscatedAssemblies: - TEngine.Runtime - Launcher - Assembly-CSharp additionalAssemblySearchPaths: [] obfuscateObfuzRuntime: 1 obfuscationPassSettings: enabledPasses: -1 ruleFiles: [] secretSettings: defaultStaticSecretKey: Code Philosophy-Static defaultDynamicSecretKey: Code Philosophy-Dynamic staticSecretKeyOutputPath: Assets/Resources/Obfuz/defaultStaticSecretKey.bytes dynamicSecretKeyOutputPath: Assets/Resources/Obfuz/defaultDynamicSecretKey.bytes randomSeed: 0 assembliesUsingDynamicSecretKeys: [] encryptionVMSettings: codeGenerationSecretKey: Obfuz encryptionOpCodeCount: 256 codeOutputPath: Assets/Obfuz/GeneratedEncryptionVirtualMachine.cs symbolObfusSettings: debug: 0 obfuscatedNamePrefix: $ useConsistentNamespaceObfuscation: 1 detectReflectionCompatibility: 1 keepUnknownSymbolInSymbolMappingFile: 1 symbolMappingFile: Assets/Obfuz/SymbolObfus/symbol-mapping.xml debugSymbolMappingFile: Assets/Obfuz/SymbolObfus/symbol-mapping-debug.xml ruleFiles: [] customRenamePolicyTypes: [] constEncryptSettings: encryptionLevel: 1 ruleFiles: [] evalStackObfusSettings: ruleFiles: [] fieldEncryptSettings: encryptionLevel: 1 ruleFiles: [] callObfusSettings: proxyMode: 0 obfuscationLevel: 1 maxProxyMethodCountPerDispatchMethod: 100 obfuscateCallToMethodInMscorlib: 0 ruleFiles: [] exprObfusSettings: ruleFiles: [] controlFlowObfusSettings: minInstructionCountOfBasicBlockToObfuscate: 3 ruleFiles: [] garbageCodeGenerationSettings: codeGenerationSecret: Garbage Code defaultTask: codeGenerationRandomSeed: 0 classNamespace: __GarbageCode classNamePrefix: __GeneratedGarbageClass classCount: 100 methodCountPerClass: 10 fieldCountPerClass: 50 garbageCodeType: 1 outputPath: Assets/Obfuz/GarbageCode additionalTasks: [] polymorphicDllSettings: enable: 1 codeGenerationSecretKey: obfuz-polymorphic-key disableLoadStandardDll: 0