using System.Collections; using System.Collections.Generic; using TEngine.Runtime; using UnityEngine; public class DemoMain : MonoBehaviour { GameTickWatcher m_gameTimeWatcher = new GameTickWatcher(); // Start is called before the first frame update void Start() { //Demo示例,监听TEngine流程加载器OnStartGame事件 //抛出这个事件说明框架流程加载完成(热更新,初始化等) GameEvent.AddEventListener(TEngineEvent.OnStartGame,OnStartGame); } private void OnStartGame() { Log.Debug("TEngineEvent.OnStartGame"); m_gameTimeWatcher.ElapseTime(true); } // Update is called once per frame void Update() { } }