using System; using System.Collections.Generic; namespace ET.Server { [FriendOf(typeof(RobotCaseComponent))] public static partial class RobotCaseComponentSystem { public static int GetN(this RobotCaseComponent self) { return ++self.N; } public static async ETTask New(this RobotCaseComponent self) { await ETTask.CompletedTask; RobotCase robotCase = self.AddChild(); return robotCase; } } }