using System.Collections.Generic; namespace ET.Server { [ActorMessageHandler(SceneType.NetInner)] public class A2NetInner_RequestHandler: ActorMessageHandler { protected override async ETTask Run(Scene root, A2NetInner_Request request, A2NetInner_Response response) { response.MessageObject = await root.GetComponent().Call(request.ActorId, request.MessageObject, request.NeedException); } } }