//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace GameConfig.Battle
{
public sealed partial class BuffDotTickConfig : Bright.Config.BeanBase
{
public BuffDotTickConfig(JSONNode _json)
{
{ if(!_json["TickTime"].IsNumber) { throw new SerializationException(); } TickTime = _json["TickTime"]; }
{ if(!_json["TickWhenAdd"].IsNumber) { throw new SerializationException(); } TickWhenAdd = _json["TickWhenAdd"]; }
PostInit();
}
public BuffDotTickConfig(float TickTime, int TickWhenAdd )
{
this.TickTime = TickTime;
this.TickWhenAdd = TickWhenAdd;
PostInit();
}
public static BuffDotTickConfig DeserializeBuffDotTickConfig(JSONNode _json)
{
return new Battle.BuffDotTickConfig(_json);
}
public float TickTime { get; private set; }
public int TickWhenAdd { get; private set; }
public const int __ID__ = 2124630047;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary _tables)
{
PostResolve();
}
public void TranslateText(System.Func translator)
{
}
public override string ToString()
{
return "{ "
+ "TickTime:" + TickTime + ","
+ "TickWhenAdd:" + TickWhenAdd + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}