//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace GameConfig.Battle { public sealed partial class BuffDotTickConfig : Bright.Config.BeanBase { public BuffDotTickConfig(JSONNode _json) { { if(!_json["TickTime"].IsNumber) { throw new SerializationException(); } TickTime = _json["TickTime"]; } { if(!_json["TickWhenAdd"].IsNumber) { throw new SerializationException(); } TickWhenAdd = _json["TickWhenAdd"]; } PostInit(); } public BuffDotTickConfig(float TickTime, int TickWhenAdd ) { this.TickTime = TickTime; this.TickWhenAdd = TickWhenAdd; PostInit(); } public static BuffDotTickConfig DeserializeBuffDotTickConfig(JSONNode _json) { return new Battle.BuffDotTickConfig(_json); } public float TickTime { get; private set; } public int TickWhenAdd { get; private set; } public const int __ID__ = 2124630047; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "TickTime:" + TickTime + "," + "TickWhenAdd:" + TickWhenAdd + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }