using System; using TEngineCore.Net; namespace TEngineCore { public class TEngineDemo : TEngine { protected override void RegisterAllSystem() { base.RegisterAllSystem(); AddLogicSys(UISys.Instance); AddLogicSys(DataCenterSys.Instance); } protected override void StartGame() { UnityEngine.Debug.Log("你好呀HybirdCLR".ToColor(ColorUtils.White)); UISys.Mgr.ShowWindow(); GameClient.Instance.Connect("127.0.0.1", 54809, true); } public static Action GetUpdateDelegate() { return Update; } public static void Update(float deltaTime) { UnityEngine.Debug.Log("HybirdCLR热更域Update"); } } }