using System.Collections.Generic; using System.Net; namespace ET.Server { [ComponentOf(typeof(Scene))] public class ActorOuterComponent: Entity, IAwake, IUpdate, IDestroy { public const long TIMEOUT_TIME = 40 * 1000; public int RpcId; public readonly Dictionary requestCallback = new(); public AService AService; public NetworkProtocol InnerProtocol = NetworkProtocol.KCP; } }