syntax = "proto3"; import public "proto_cs_common.proto"; package GameProto; // 玩家协议 // 角色登录结果请求 message CSActLoginReq { uint32 Uin = 1; //帐号Uin uint32 SvrID = 2; //服务器ID uint32 AuthTime = 3; //账户认证的时间 uint32 NetworkType = 4; //网络类型 } // 角色登录结果返回 message CSActLoginRes { ProtoResult Result = 1; //返回操作结果 uint32 Uin = 2; //帐号Uin uint32 RoleID = 3; //角色ID }