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更新YooAsset 2.3.7 -> 2.3.8
更新YooAsset 2.3.7 -> 2.3.8
This commit is contained in:
@@ -2,6 +2,19 @@
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All notable changes to this package will be documented in this file.
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All notable changes to this package will be documented in this file.
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## [2.3.8] - 2025-04-17
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### Improvements
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- 扩展工程里增加了“图集丢失变白块的解决方案”的相关代码。
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### Fixed
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- (#528) 修复了微信小游戏平台WXFSClearUnusedBundleFiles无法清理的问题。
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- (#531) 修复了微信小游戏平台WXFSClearUnusedBundleFiles没有适配BundleName_HashName命名方式。
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- (#533) 修复了Editor程序集下无法访问YooAsset.Editor程序集里的internal字段的问题。
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- (#534) 修复了资源报告窗口AssetView视图里,依赖资源包列表显示不准确的问题。
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## [2.3.7] - 2025-04-01
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## [2.3.7] - 2025-04-01
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### Improvements
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### Improvements
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@@ -0,0 +1,5 @@
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using System.Runtime.CompilerServices;
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// 外部友元
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[assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
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[assembly: InternalsVisibleTo("Assembly-CSharp-Editor")]
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ef774f01e50ab0a4d88122041938a6b9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -238,9 +238,8 @@ namespace YooAsset.Editor
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ReportAssetInfo assetInfo = assetTableData.AssetInfo;
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ReportAssetInfo assetInfo = assetTableData.AssetInfo;
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// 填充依赖数据
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// 填充依赖数据
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var mainBundle = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
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var sourceDatas = new List<ITableData>(assetInfo.DependBundles.Count);
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var sourceDatas = new List<ITableData>(mainBundle.DependBundles.Count);
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foreach (string dependBundleName in assetInfo.DependBundles)
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foreach (string dependBundleName in mainBundle.DependBundles)
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{
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{
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var dependBundle = _buildReport.GetBundleInfo(dependBundleName);
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var dependBundle = _buildReport.GetBundleInfo(dependBundleName);
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var rowData = new DependTableData();
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var rowData = new DependTableData();
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@@ -1,7 +1,10 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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// 内部友元
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[assembly: InternalsVisibleTo("YooAsset.Editor")]
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[assembly: InternalsVisibleTo("YooAsset.Editor")]
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[assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
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[assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")]
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[assembly: InternalsVisibleTo("YooAsset.Test.Editor")]
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[assembly: InternalsVisibleTo("YooAsset.Test.Editor")]
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// 外部友元
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[assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")]
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[assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
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[assembly: InternalsVisibleTo("Assembly-CSharp-Editor")]
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[assembly: InternalsVisibleTo("Assembly-CSharp-Editor")]
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@@ -1,7 +1,7 @@
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{
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{
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"name": "com.tuyoogame.yooasset",
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"name": "com.tuyoogame.yooasset",
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"displayName": "YooAsset",
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"displayName": "YooAsset",
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"version": "2.3.7",
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"version": "2.3.8",
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"unity": "2019.4",
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"unity": "2019.4",
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"description": "unity3d resources management system.",
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"description": "unity3d resources management system.",
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"author": {
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"author": {
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