diff --git a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs index 260a6a64..93b02635 100644 --- a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs +++ b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs @@ -343,7 +343,7 @@ namespace TEngine if (typeof(T) == typeof(GameObject)) { - GameObject ret = handle.InstantiateSync(); + GameObject ret = handle.InstantiateSync(parent); AssetReference.BindAssetReference(ret, handle, assetName); return ret as T; }