mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
支持边玩边下载,合理化webgl下的流程
支持边玩边下载,合理化webgl下的流程
This commit is contained in:
@@ -78,7 +78,8 @@ namespace GameMain
|
||||
ChangeState<ProcedureInitResources>(procedureOwner);
|
||||
}
|
||||
// 可更新模式。
|
||||
else if (playMode == EPlayMode.HostPlayMode)
|
||||
else if (playMode == EPlayMode.HostPlayMode ||
|
||||
playMode == EPlayMode.WebPlayMode)
|
||||
{
|
||||
// 打开启动UI。
|
||||
UILoadMgr.Show(UIDefine.UILoadUpdate);
|
||||
@@ -86,12 +87,6 @@ namespace GameMain
|
||||
Log.Info("Updatable resource mode detected.");
|
||||
ChangeState<ProcedureUpdateVersion>(procedureOwner);
|
||||
}
|
||||
// 可更新模式。
|
||||
else if (playMode == EPlayMode.WebPlayMode)
|
||||
{
|
||||
Log.Info("WebPlayMode resource mode detected.");
|
||||
ChangeState<ProcedurePreload>(procedureOwner);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Error("UnKnow resource mode detected Please check???");
|
||||
|
Reference in New Issue
Block a user