diff --git a/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs b/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs index f8b50740..2452b7b4 100644 --- a/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs +++ b/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs @@ -1,4 +1,5 @@ using System; +using System.Linq; using UnityEditor; using UnityEditor.Build.Reporting; using UnityEngine; @@ -225,7 +226,7 @@ namespace TEngine.Editor BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions { - scenes = new[] { "Assets/Scenes/main.unity" }, + scenes = EditorBuildSettings.scenes.Select(scene => scene.path).ToArray(), locationPathName = locationPathName, targetGroup = buildTargetGroup, target = buildTarget,