From e9ecdf2d160f34f615bab68e8d21793d7717be51 Mon Sep 17 00:00:00 2001 From: ALEXTANG <574809918@qq.com> Date: Tue, 25 Apr 2023 00:00:59 +0800 Subject: [PATCH] Update ProcedureLoadAssembly.cs --- Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs b/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs index 9e455f92..01931900 100644 --- a/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs +++ b/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs @@ -19,7 +19,7 @@ namespace GameMain /// public bool NeedLoadDll => GameModule.Resource.playMode == EPlayMode.HostPlayMode || GameModule.Resource.playMode == EPlayMode.OfflinePlayMode; - private bool m_enableAddressable; + private bool m_enableAddressable = true; public override bool UseNativeDialog => true; private int m_LoadAssetCount; private int m_LoadMetadataAssetCount; @@ -76,7 +76,7 @@ namespace GameMain if (SettingsUtils.HybridCLRCustomGlobalSettings.Enable) { -#if !UNITY_EDITOR +#if UNITY_EDITOR m_LoadMetadataAssemblyComplete = false; LoadMetadataForAOTAssembly(); #else