diff --git a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs index bcd5477a..c8c4d967 100644 --- a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs +++ b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs @@ -48,7 +48,7 @@ public static class BuildDLLCommand /// /// 禁用Obfuz宏定义。 /// - [MenuItem("HybridCLR/Define Symbols/Disable Obfuz", false, 30)] + [MenuItem("Obfuz/Define Symbols/Disable Obfuz", false, 30)] public static void DisableObfuz() { ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableObfuzScriptingDefineSymbol); @@ -58,7 +58,7 @@ public static class BuildDLLCommand /// /// 开启Obfuz宏定义。 /// - [MenuItem("HybridCLR/Define Symbols/Enable Obfuz", false, 31)] + [MenuItem("Obfuz/Define Symbols/Enable Obfuz", false, 31)] public static void EnableObfuz() { ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableObfuzScriptingDefineSymbol);