diff --git a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs
index bcd5477a..c8c4d967 100644
--- a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs
+++ b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs
@@ -48,7 +48,7 @@ public static class BuildDLLCommand
///
/// 禁用Obfuz宏定义。
///
- [MenuItem("HybridCLR/Define Symbols/Disable Obfuz", false, 30)]
+ [MenuItem("Obfuz/Define Symbols/Disable Obfuz", false, 30)]
public static void DisableObfuz()
{
ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableObfuzScriptingDefineSymbol);
@@ -58,7 +58,7 @@ public static class BuildDLLCommand
///
/// 开启Obfuz宏定义。
///
- [MenuItem("HybridCLR/Define Symbols/Enable Obfuz", false, 31)]
+ [MenuItem("Obfuz/Define Symbols/Enable Obfuz", false, 31)]
public static void EnableObfuz()
{
ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableObfuzScriptingDefineSymbol);