修复UIListBase和UIUILoopListWidget赋值问题

This commit is contained in:
Weekend
2023-10-25 22:18:57 +08:00
parent f5f983f220
commit dfef83919c
2 changed files with 2 additions and 2 deletions

View File

@@ -277,7 +277,7 @@ namespace GameLogic
item.SetSelected(false);
}
item = GetItem(selectIndex) as IListSelectItem;
item = GetItem(m_selectIndex) as IListSelectItem;
if (item != null)
{
item.SetSelected(true);

View File

@@ -161,7 +161,7 @@ namespace GameLogic
m_items.Clear();
for (int i = 0; i < m_itemCache.Count; i++)
{
m_items.Add(m_itemCache[i]);
m_items.AddRange(m_itemCache.Values);
}
return m_items;
}