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MultiThreadMgr
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namespace TEngine
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{
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public class ThreadMgr : UnitySingleton<ThreadMgr>
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{
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protected override void OnLoad()
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{
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base.OnLoad();
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StartThread();
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}
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protected override void OnDestroy()
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{
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base.OnDestroy();
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ShutDownThread();
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}
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private void StartThread()
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{
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}
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private void ShutDownThread()
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{
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}
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: df75d01709b5c0249bbf3705717b9b37
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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