mirror of
https://github.com/Alex-Rachel/TEngine.git
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Update gitignore Remove HotUpdateScripts
Update gitignore Remove HotUpdateScripts
This commit is contained in:
4
.gitignore
vendored
4
.gitignore
vendored
@@ -10,6 +10,8 @@
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/[Ll]ogs/
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/[Mm]emoryCaptures/
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/[Aa]ssets/TResources/DLL/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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@@ -57,6 +59,8 @@ sysinfo.txt
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# Crashlytics generated file
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crashlytics-build.properties
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# Log
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TEnginePersistentDataPath/Log
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# Hotfix
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TEngineHotUpdate/bin
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: b89763990925c734c92de8d5192ab3cf
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,3 +0,0 @@
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{
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"name": "GameLogic"
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}
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@@ -1,7 +0,0 @@
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fileFormatVersion: 2
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guid: ec2172fb63c4483498f99b638f43b142
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,19 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace GameLogic
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{
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public class GameMain
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{
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public void RunMain()
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{
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}
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public void Update()
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{
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}
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 07e9bcbebe0bc5e44a223b7feac982de
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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