mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-14 16:51:28 +00:00
[+] Update LoadData
[+] Update LoadData
This commit is contained in:
@@ -466,7 +466,7 @@ RectTransform:
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m_GameObject: {fileID: 2640858821944464331}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4081528251189279610}
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@@ -475,7 +475,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -42}
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m_SizeDelta: {x: 1060, y: 228}
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m_SizeDelta: {x: 880, y: 228}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7673710075172455079
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CanvasRenderer:
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@@ -507,7 +507,7 @@ MonoBehaviour:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 92
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m_FontSize: 46
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 4
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@@ -546,7 +546,7 @@ RectTransform:
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m_GameObject: {fileID: 5302583540007423649}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4081528251189279610}
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@@ -587,7 +587,7 @@ MonoBehaviour:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 92
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m_FontSize: 46
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 4
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@@ -1006,6 +1006,7 @@ GameObject:
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m_Component:
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- component: {fileID: 4081528251189279610}
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- component: {fileID: 7910362769509927291}
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- component: {fileID: 7755055850552899157}
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- component: {fileID: 3866307299994406820}
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m_Layer: 5
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m_Name: BgImage
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@@ -1046,6 +1047,113 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9108663456504243039}
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m_CullTransparentMesh: 0
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--- !u!114 &7755055850552899157
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9108663456504243039}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4d0390bd8b8ffd640b34fe25065ff1df, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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updateType: 0
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isSpeedBased: 0
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hasOnStart: 0
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hasOnPlay: 0
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hasOnUpdate: 0
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hasOnStepComplete: 0
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hasOnComplete: 0
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hasOnTweenCreated: 0
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hasOnRewind: 0
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onStart:
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m_PersistentCalls:
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m_Calls: []
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onPlay:
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m_PersistentCalls:
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m_Calls: []
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onUpdate:
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m_PersistentCalls:
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m_Calls: []
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onStepComplete:
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m_PersistentCalls:
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m_Calls: []
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onComplete:
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m_PersistentCalls:
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m_Calls: []
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onTweenCreated:
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m_PersistentCalls:
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m_Calls: []
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onRewind:
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m_PersistentCalls:
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m_Calls: []
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targetIsSelf: 1
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targetGO: {fileID: 0}
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tweenTargetIsTargetGO: 1
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delay: 0
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duration: 0.4
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easeType: 7
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easeCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 1
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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loopType: 0
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loops: 1
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id:
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isRelative: 0
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isFrom: 1
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isIndependentUpdate: 1
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autoKill: 1
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autoGenerate: 1
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isActive: 1
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isValid: 1
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target: {fileID: 4081528251189279610}
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animationType: 5
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targetType: 11
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forcedTargetType: 0
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autoPlay: 1
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useTargetAsV3: 0
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endValueFloat: 0.5
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endValueV3: {x: 0, y: 0, z: 0}
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endValueV2: {x: 0, y: 0}
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endValueColor: {r: 1, g: 1, b: 1, a: 1}
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endValueString:
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endValueRect:
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serializedVersion: 2
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x: 0
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y: 0
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width: 0
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height: 0
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endValueTransform: {fileID: 0}
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optionalBool0: 1
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optionalBool1: 0
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optionalFloat0: 0
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optionalInt0: 0
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optionalRotationMode: 0
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optionalScrambleMode: 0
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optionalString:
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--- !u!114 &3866307299994406820
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -510,6 +510,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1753386200549547019}
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- component: {fileID: 281612242691951877}
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m_Layer: 5
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m_Name: TopNode
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m_TagString: Untagged
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@@ -540,6 +541,18 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: -100}
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m_SizeDelta: {x: 0, y: 200}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &281612242691951877
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4664656392582353123}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 824e3dec0c786894a86848bd990140db, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &7836612998133337201
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GameObject:
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m_ObjectHideFlags: 0
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@@ -7,11 +7,11 @@ namespace GameMain
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public string Label_Load_Progress = "正在下载资源文件,请耐心等待\n当前下载速度:{0}/s 资源文件大小:{1}";
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public string Label_Load_FirstUnpack = "首次进入游戏,正在初始化游戏资源...(此过程不消耗网络流量)";
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public string Label_Load_Unpacking = "正在更新本地资源版本,请耐心等待...(此过程不消耗网络流量)";
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public string Label_Load_Checking = "检测版本文件{0}...";
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public string Label_Load_Checking = "检测更新设置{0}...";
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public string Label_Load_Checked = "最新版本检测完成";
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public string Label_Load_Package = "当前使用的版本过低,请下载安装最新版本";
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public string Label_Load_Plantform = "当前使用的版本过低,请前往应用商店安装最新版本";
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public string Label_Load_Notice = "检测到可选资源更新,推荐完成更新提升游戏体验";
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public string Label_Load_Notice = "检测到可选资源更新,更新包大小<color=#BA3026>{0}</color>,推荐完成更新提升游戏体验";
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public string Label_Load_Force = "检测到版本更新,取消更新将导致无法进入游戏";
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public string Label_Load_Force_WIFI =
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"检测到有新的游戏内容需要更新,更新包大小<color=#BA3026>{0}</color>, 取消更新将导致无法进入游戏,您当前已为<color=#BA3026>wifi网络</color>,请开始更新";
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