diff --git a/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs b/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs index 7ebf3447..fa486ef2 100644 --- a/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs +++ b/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs @@ -77,7 +77,7 @@ namespace GameLogic GameEvent.AddEventListener(NetworkEvent.NetworkClosedEvent,OnNetworkClosed); GameEvent.AddEventListener(NetworkEvent.NetworkErrorEvent,OnNetworkError); GameEvent.AddEventListener(NetworkEvent.NetworkCustomErrorEvent,OnNetworkCustomError); - Channel = TEngine.Network.CreateNetworkChannel("GameClient", ServiceType.Tcp, new NetworkChannelHelper()); + Channel = Network.Instance.CreateNetworkChannel("GameClient", ServiceType.Tcp, new NetworkChannelHelper()); } private void OnNetworkConnected(INetworkChannel channel, object userdata)