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修复UILoopListWidget赋值问题
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@@ -159,10 +159,7 @@ namespace GameLogic
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public List<TItem> GetItemList()
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{
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m_items.Clear();
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for (int i = 0; i < m_itemCache.Count; i++)
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{
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m_items.AddRange(m_itemCache.Values);
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}
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return m_items;
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}
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