diff --git a/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs b/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs index 0762b8d7..6ec42856 100644 --- a/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs +++ b/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs @@ -3,11 +3,11 @@ using TEngine; public partial class GameApp { - private List m_listLogicMgr; + private List _listLogicMgr; private void Init() { - m_listLogicMgr = new List(); + _listLogicMgr = new List(); RegisterAllSystem(); InitSystemSetting(); } @@ -35,7 +35,7 @@ public partial class GameApp /// protected bool AddLogicSys(ILogicSys logicSys) { - if (m_listLogicMgr.Contains(logicSys)) + if (_listLogicMgr.Contains(logicSys)) { Log.Fatal("Repeat add logic system: {0}", logicSys.GetType().Name); return false; @@ -47,7 +47,7 @@ public partial class GameApp return false; } - m_listLogicMgr.Add(logicSys); + _listLogicMgr.Add(logicSys); return true; }