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升级YooAsset->2.1.1、UniTask->2.5.4
升级YooAsset->2.1.1、UniTask->2.5.4
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@@ -9,14 +9,14 @@ namespace YooAsset
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internal sealed class BundledSceneProvider : ProviderBase
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{
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public readonly LoadSceneMode SceneMode;
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private readonly bool _suspendLoad;
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private AsyncOperation _asyncOperation;
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private bool _suspendLoadMode;
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public BundledSceneProvider(ResourceManager manager, string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool suspendLoad) : base(manager, providerGUID, assetInfo)
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{
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SceneMode = sceneMode;
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SceneName = Path.GetFileNameWithoutExtension(assetInfo.AssetPath);
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_suspendLoad = suspendLoad;
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_suspendLoadMode = suspendLoad;
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}
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internal override void InternalOnStart()
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{
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@@ -80,7 +80,7 @@ namespace YooAsset
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_asyncOperation = SceneManager.LoadSceneAsync(MainAssetInfo.AssetPath, SceneMode);
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if (_asyncOperation != null)
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{
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_asyncOperation.allowSceneActivation = !_suspendLoad;
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_asyncOperation.allowSceneActivation = !_suspendLoadMode;
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_asyncOperation.priority = 100;
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SceneObject = SceneManager.GetSceneAt(SceneManager.sceneCount - 1);
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_steps = ESteps.Checking;
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@@ -106,6 +106,13 @@ namespace YooAsset
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}
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else
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{
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// 注意:在业务层中途可以取消挂起
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if (_asyncOperation.allowSceneActivation == false)
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{
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if (_suspendLoadMode == false)
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_asyncOperation.allowSceneActivation = true;
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}
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Progress = _asyncOperation.progress;
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if (_asyncOperation.isDone == false)
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return;
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@@ -128,13 +135,12 @@ namespace YooAsset
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/// <summary>
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/// 解除场景加载挂起操作
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/// </summary>
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public bool UnSuspendLoad()
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public void UnSuspendLoad()
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{
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if (_asyncOperation == null)
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return false;
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_asyncOperation.allowSceneActivation = true;
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return true;
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if (IsDone == false)
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{
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_suspendLoadMode = false;
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}
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}
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}
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}
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