From d5826551b472824518382043caac616aca5c0179 Mon Sep 17 00:00:00 2001 From: ALEXTANG <574809918@qq.com> Date: Wed, 19 Apr 2023 17:49:29 +0800 Subject: [PATCH] Bugly Bugly --- .../GameFramework/Bugly/BuglyManager.cs | 8 +++++--- .../GameFramework/Bugly/Resources.meta | 8 ++++++++ .../Bugly/Resources/BuglyConfig.asset | 19 +++++++++++++++++++ .../Bugly/Resources/BuglyConfig.asset.meta | 8 ++++++++ .../Runtime/GameFramework/RootModule.cs | 2 ++ 5 files changed, 42 insertions(+), 3 deletions(-) create mode 100644 Assets/TEngine/Runtime/GameFramework/Bugly/Resources.meta create mode 100644 Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset create mode 100644 Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset.meta diff --git a/Assets/TEngine/Runtime/GameFramework/Bugly/BuglyManager.cs b/Assets/TEngine/Runtime/GameFramework/Bugly/BuglyManager.cs index ea243c36..750c0772 100644 --- a/Assets/TEngine/Runtime/GameFramework/Bugly/BuglyManager.cs +++ b/Assets/TEngine/Runtime/GameFramework/Bugly/BuglyManager.cs @@ -1,4 +1,6 @@ -namespace TEngine +using UnityEngine; + +namespace TEngine { public class BuglyManager { @@ -18,11 +20,11 @@ BuglyAgent.InitWithAppId (config.androidId); #endif BuglyAgent.EnableExceptionHandler(); - Log.Info($"Init Bugly Successes"); + Debug.Log($"Init Bugly Successes"); } else { - Log.Fatal("Init Bugly Fatal buglyConfig.asset is null!"); + Debug.LogError("Init Bugly Fatal buglyConfig.asset is null!"); } } diff --git a/Assets/TEngine/Runtime/GameFramework/Bugly/Resources.meta b/Assets/TEngine/Runtime/GameFramework/Bugly/Resources.meta new file mode 100644 index 00000000..d4d63335 --- /dev/null +++ b/Assets/TEngine/Runtime/GameFramework/Bugly/Resources.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3f513275928c09f42ad6c2cbdd56cbec +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset b/Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset new file mode 100644 index 00000000..ee260351 --- /dev/null +++ b/Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: acf9017ac21e41dc97f7c328c0d6017f, type: 3} + m_Name: BuglyConfig + m_EditorClassIdentifier: + channelId: TEngine + androidId: 100001 + androidKey: TEngine + iosId: 100001 + iosKey: TEngine diff --git a/Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset.meta b/Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset.meta new file mode 100644 index 00000000..4068f1ba --- /dev/null +++ b/Assets/TEngine/Runtime/GameFramework/Bugly/Resources/BuglyConfig.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 574540cb1bee6a247aa8a2539b87b0fb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TEngine/Runtime/GameFramework/RootModule.cs b/Assets/TEngine/Runtime/GameFramework/RootModule.cs index 36952315..055c749e 100644 --- a/Assets/TEngine/Runtime/GameFramework/RootModule.cs +++ b/Assets/TEngine/Runtime/GameFramework/RootModule.cs @@ -109,6 +109,8 @@ namespace TEngine { base.Awake(); + BuglyManager.Instance.Init(Resources.Load("BuglyConfig")); + GameTime.StartFrame(); InitTextHelper();