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b/Assets/TEngine/Runtime/Net/ClientSocket/Message.cs deleted file mode 100644 index d24900b7..00000000 --- a/Assets/TEngine/Runtime/Net/ClientSocket/Message.cs +++ /dev/null @@ -1,117 +0,0 @@ - -using System; -using System.Linq; -using Google.Protobuf; -using TEngineProto; - -namespace TEngine.Net -{ - public class Message - { - private const int BufferHead = 4; - - private static byte[] buffer = new byte[1024]; - - private int startindex; - - public byte[] Buffer - { - get { return buffer; } - } - - public int StartIndex - { - get { return startindex; } - } - - public int Remsize - { - get { return buffer.Length - startindex; } - } - - public void ReadBuffer(byte[] bufBytes, Action handleResponse = null) - { - var length = bufBytes.Length; - - for (int i = 0; i < length; i++) - { - Buffer[i] = bufBytes[i]; - } - - startindex += length; - - if (startindex <= BufferHead) - { - return; - } - - int count = length - BufferHead; - - while (true) - { - if (startindex >= (count + BufferHead)) - { - MainPack pack = (MainPack)MainPack.Descriptor.Parser.ParseFrom(buffer, BufferHead, count); - - if (handleResponse != null) - { - handleResponse(pack); - } - - Array.Copy(buffer, length, buffer, 0, startindex - length); - - startindex -= length; - } - else - { - break; - } - } - } - - public void ReadBuffer(int length, Action handleResponse = null) - { - startindex += length; - - if (startindex <= BufferHead) - { - return; - } - - int count = length - BufferHead; - - while (true) - { - if (startindex >= (count + BufferHead)) - { - MainPack pack = (MainPack)MainPack.Descriptor.Parser.ParseFrom(buffer, BufferHead, count); - - if (handleResponse != null) - { - handleResponse(pack); - } - - Array.Copy(buffer, length, buffer, 0, startindex - length); - - startindex -= length; - } - else - { - break; - } - } - } - - public static byte[] PackData(MainPack pack) - { - byte[] data = pack.ToByteArray(); - byte[] head = BitConverter.GetBytes(data.Length); - return head.Concat(data).ToArray(); - } - - public static byte[] PackDataUdp(MainPack pack) - { - return pack.ToByteArray(); - } - } -} \ No newline at end of file diff --git a/Assets/TEngine/Runtime/Net/ClientSocket/MessageProcess.cs b/Assets/TEngine/Runtime/Net/ClientSocket/MessageProcess.cs new file mode 100644 index 00000000..a215294f --- /dev/null +++ b/Assets/TEngine/Runtime/Net/ClientSocket/MessageProcess.cs @@ -0,0 +1,67 @@ +using System; +using System.Linq; +using Google.Protobuf; +using TEngineProto; + +namespace TEngine.Net +{ + /// + /// 消息处理管线 + /// + public class MessageProcess + { + private const int BufferHead = 4; + + private static byte[] buffer = new byte[2048]; + + private int m_startIndex; + + public byte[] Buffer => buffer; + + public int StartIndex => m_startIndex; + + public int RemSize => buffer.Length - m_startIndex; + + public void ReadBuffer(int buffLength, Action handleResponse = null) + { + m_startIndex += buffLength; + + if (m_startIndex <= BufferHead) + { + return; + } + + int bodyCount = buffLength - BufferHead; + + while (true) + { + if (m_startIndex >= (bodyCount + BufferHead)) + { + MainPack mainPack = (MainPack)MainPack.Descriptor.Parser.ParseFrom(buffer, BufferHead, bodyCount); + + handleResponse?.Invoke(mainPack); + + Array.Copy(buffer, buffLength, buffer, 0, m_startIndex - buffLength); + + m_startIndex -= buffLength; + } + else + { + break; + } + } + } + + public static byte[] PackData(MainPack pack) + { + byte[] data = pack.ToByteArray(); + byte[] head = BitConverter.GetBytes(data.Length); + return head.Concat(data).ToArray(); + } + + public static byte[] PackDataUdp(MainPack pack) + { + return pack.ToByteArray(); + } + } +} \ No newline at end of file diff --git a/Assets/TEngine/Runtime/Net/ClientSocket/Message.cs.meta b/Assets/TEngine/Runtime/Net/ClientSocket/MessageProcess.cs.meta similarity index 83% rename from Assets/TEngine/Runtime/Net/ClientSocket/Message.cs.meta rename to Assets/TEngine/Runtime/Net/ClientSocket/MessageProcess.cs.meta index 0901859e..29c47748 100644 --- a/Assets/TEngine/Runtime/Net/ClientSocket/Message.cs.meta +++ b/Assets/TEngine/Runtime/Net/ClientSocket/MessageProcess.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: e2a6d378c8d029a4886da7ea14125b90 +guid: e9ee0194bff731a419f2c8f0afd156ff MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/TEngine/Runtime/Net/ClientSocket/TcpConnection.cs b/Assets/TEngine/Runtime/Net/ClientSocket/TcpConnection.cs index 51e3ce32..f3b58403 100644 --- a/Assets/TEngine/Runtime/Net/ClientSocket/TcpConnection.cs +++ b/Assets/TEngine/Runtime/Net/ClientSocket/TcpConnection.cs @@ -1,5 +1,4 @@ using System; -using System.Collections.Generic; using System.Net.Sockets; using TEngineProto; @@ -11,12 +10,12 @@ namespace TEngine.Net private Socket socket; private string m_Host; private int m_Port; - private Message message; + private MessageProcess message; private GameClient gameClient; public TcpConnection(GameClient gameClient) { - message = new Message(); + message = new MessageProcess(); this.gameClient = gameClient; } @@ -58,7 +57,7 @@ namespace TEngine.Net void StartReceive() { - socket.BeginReceive(message.Buffer, message.StartIndex, message.Remsize, SocketFlags.None, ReceiveCallback, null); + socket.BeginReceive(message.Buffer, message.StartIndex, message.RemSize, SocketFlags.None, ReceiveCallback, null); } void ReceiveCallback(IAsyncResult asyncResult) @@ -70,16 +69,16 @@ namespace TEngine.Net return; } - int Length = socket.EndReceive(asyncResult); + int buffLength = socket.EndReceive(asyncResult); - if (Length == 0) + if (buffLength == 0) { Close(); return; } - message.ReadBuffer(Length, gameClient.HandleResponse); + message.ReadBuffer(buffLength, gameClient.HandleResponse); StartReceive(); } @@ -99,7 +98,7 @@ namespace TEngine.Net try { - socket.Send(Message.PackData(mainPack)); + socket.Send(MessageProcess.PackData(mainPack)); return true; } catch 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ae0b9d5b206419b47adf2fce3a1d4d37 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/TEngine/Tools~/Protobuf/Proto/TEngineProto.proto b/Assets/TEngine/Tools~/Protobuf/Proto/TEngineProto.proto new file mode 100644 index 00000000..f547618b --- /dev/null +++ b/Assets/TEngine/Tools~/Protobuf/Proto/TEngineProto.proto @@ -0,0 +1,125 @@ +syntax = "proto3"; +package TEngineProto; + +enum RequestCode +{ + RequestNone = 0; + Heart = 1; //心跳 + User = 2; //用户 + Room = 3; //房间 + Game = 4; //游戏 +} + +enum ActionCode +{ + ActionNone = 0; + HeartBeat = 1; //心跳 + Register = 1000; //注册 + Login = 1001; //登录 + CreateRoom = 1002; //创建房间 + FindRoom = 1003; //查找房间 + GetPlayers = 1004; //获取玩家列表 + JoinRoom = 1005; //加入房间 + ExitRoom = 1006; //离开房间 + StartGame = 1007; //开始游戏 + StartGameFromSvr = 1008;//服务端发送来的开始游戏指令 + Chat = 2000; //聊天 +} + +enum ReturnCode +{ + ReturnNone = 0; + Success = 1; //成功 + Fail = 2; //失败 + MsgTimeOut = 3; //消息超时 +} + +enum GAMESTATE +{ + STATE1 = 0; + STATE2 = 1; + STATE3 = 2; + STATE4 = 3; +} + +message MainPack +{ + RequestCode requestcode = 1; + ActionCode actioncode = 2; + ReturnCode returncode = 3; + LoginPack loginPack = 4; + string extstr = 5; + repeated RoomPack roompack = 6; //房间包,repeated加上为list + PlayerPack playerpack = 7; + float HeatEchoTime = 8; //心跳包回包时间 +} + +message LoginPack +{ + string username = 1; //用户名 + string password = 2; //密码 +} + +message RoomPack +{ + string roomname = 1;//房间名 + int32 maxnum = 2;//房间最大人数 + int32 curnum = 3;//房间当前人数 + int32 state = 4;//房间状态 + GameStatePack gamestate = 5; + int32 roomID = 6;// + int32 visable = 9; + int32 usePassword = 10; + string password = 11; + repeated PlayerPack playerpack = 12; +} + +message PlayerPack +{ + string playername = 1;//玩家名称 + string playerID = 2;//玩家ID + int32 hp = 3;//玩家血量 + PosPack posPack = 4;//位置信息 + int32 playerJob = 5;//玩家职业 +} + +message GameStatePack +{ + GAMESTATE state = 1; + int32 BossId =2; +} + +enum CardType +{ + NONE = 0; + CLUB = 1; //草花 + DIAMOND = 2;//方块 + HEART =3; //红心 + SPADE =4; //黑桃 + JOKER =5; // +} + +message CardData +{ + int32 cardInt = 1; + int32 cardValue = 2; + CardType cardType = 3; +} + +message PosPack +{ + float PosX = 1; + float PosY = 2; + float PosZ = 3; + + float RotaX = 4; + float RotaY = 5; + float RotaZ = 6; + + int32 Animation = 8; + int32 Dirr = 9; + + float MoveX = 10; + float MoveY = 11; + float MoveZ = 12; +} \ No newline at end of file diff --git a/Assets/TEngine/Tools~/Protobuf/Proto_Out/TEngineProto.cs b/Assets/TEngine/Tools~/Protobuf/Proto_Out/TEngineProto.cs new file mode 100644 index 00000000..82e35b56 --- /dev/null +++ b/Assets/TEngine/Tools~/Protobuf/Proto_Out/TEngineProto.cs @@ -0,0 +1,2104 @@ +// +// Generated by the protocol buffer compiler. DO NOT EDIT! +// source: Proto/TEngineProto.proto +// +#pragma warning disable 1591, 0612, 3021 +#region Designer generated code + +using pb = global::Google.Protobuf; +using pbc = global::Google.Protobuf.Collections; +using pbr = global::Google.Protobuf.Reflection; +using scg = global::System.Collections.Generic; +namespace TEngineProto { + + /// Holder for reflection information generated from Proto/TEngineProto.proto + public static partial class TEngineProtoReflection { + + #region Descriptor + /// File descriptor for Proto/TEngineProto.proto + public static pbr::FileDescriptor Descriptor { + get { return descriptor; } + } + private static pbr::FileDescriptor descriptor; + + static TEngineProtoReflection() { + byte[] descriptorData = global::System.Convert.FromBase64String( + string.Concat( + "ChhQcm90by9URW5naW5lUHJvdG8ucHJvdG8SDFRFbmdpbmVQcm90byLAAgoI", + "TWFpblBhY2sSLgoLcmVxdWVzdGNvZGUYASABKA4yGS5URW5naW5lUHJvdG8u", + 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new[]{ "Username", "Password" }, null, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::TEngineProto.RoomPack), global::TEngineProto.RoomPack.Parser, new[]{ "Roomname", "Maxnum", "Curnum", "State", "Gamestate", "RoomID", "Visable", "UsePassword", "Password", "Playerpack" }, null, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::TEngineProto.PlayerPack), global::TEngineProto.PlayerPack.Parser, new[]{ "Playername", "PlayerID", "Hp", "PosPack", "PlayerJob" }, null, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::TEngineProto.GameStatePack), global::TEngineProto.GameStatePack.Parser, new[]{ "State", "BossId" }, null, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::TEngineProto.CardData), global::TEngineProto.CardData.Parser, new[]{ "CardInt", "CardValue", "CardType" }, null, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::TEngineProto.PosPack), global::TEngineProto.PosPack.Parser, new[]{ "PosX", "PosY", "PosZ", "RotaX", "RotaY", "RotaZ", "Animation", "Dirr", "MoveX", "MoveY", "MoveZ" }, null, null, null, null) + })); + } + #endregion + + } + #region Enums + public enum RequestCode { + [pbr::OriginalName("RequestNone")] RequestNone = 0, + /// + ///心跳 + /// + [pbr::OriginalName("Heart")] Heart = 1, + /// + ///用户 + /// + [pbr::OriginalName("User")] User = 2, + /// + ///房间 + /// + [pbr::OriginalName("Room")] Room = 3, + /// + ///游戏 + /// + [pbr::OriginalName("Game")] Game = 4, + } + + public enum ActionCode { + [pbr::OriginalName("ActionNone")] ActionNone = 0, + /// + ///心跳 + /// + [pbr::OriginalName("HeartBeat")] HeartBeat = 1, + /// + ///注册 + /// + [pbr::OriginalName("Register")] Register = 1000, + /// + ///登录 + /// + [pbr::OriginalName("Login")] Login = 1001, + /// + ///创建房间 + /// + [pbr::OriginalName("CreateRoom")] CreateRoom = 1002, + /// + ///查找房间 + /// + [pbr::OriginalName("FindRoom")] FindRoom = 1003, + /// + ///获取玩家列表 + /// + [pbr::OriginalName("GetPlayers")] GetPlayers = 1004, + /// + ///加入房间 + /// + [pbr::OriginalName("JoinRoom")] JoinRoom = 1005, + /// + ///离开房间 + /// + [pbr::OriginalName("ExitRoom")] ExitRoom = 1006, + /// + ///开始游戏 + /// + [pbr::OriginalName("StartGame")] StartGame = 1007, + /// + ///服务端发送来的开始游戏指令 + /// + [pbr::OriginalName("StartGameFromSvr")] StartGameFromSvr = 1008, + /// + ///聊天 + /// + [pbr::OriginalName("Chat")] Chat = 2000, + } + + public enum ReturnCode { + [pbr::OriginalName("ReturnNone")] ReturnNone = 0, + /// + ///成功 + /// + [pbr::OriginalName("Success")] Success = 1, + /// + ///失败 + /// + [pbr::OriginalName("Fail")] Fail = 2, + /// + ///消息超时 + /// + [pbr::OriginalName("MsgTimeOut")] MsgTimeOut = 3, + } + + public enum GAMESTATE { + [pbr::OriginalName("STATE1")] State1 = 0, + [pbr::OriginalName("STATE2")] State2 = 1, + [pbr::OriginalName("STATE3")] State3 = 2, + [pbr::OriginalName("STATE4")] State4 = 3, + } + + public enum CardType { + [pbr::OriginalName("NONE")] None = 0, + /// + ///草花 + /// + [pbr::OriginalName("CLUB")] Club = 1, + /// + ///方块 + /// + [pbr::OriginalName("DIAMOND")] Diamond = 2, + /// + ///红心 + /// + [pbr::OriginalName("HEART")] Heart = 3, + /// + ///黑桃 + /// + [pbr::OriginalName("SPADE")] Spade = 4, + /// + /// + [pbr::OriginalName("JOKER")] Joker = 5, + } + + #endregion + + #region Messages + public sealed partial class MainPack : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new MainPack()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::TEngineProto.TEngineProtoReflection.Descriptor.MessageTypes[0]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public MainPack() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public MainPack(MainPack other) : this() { + requestcode_ = other.requestcode_; + actioncode_ = other.actioncode_; + returncode_ = other.returncode_; + loginPack_ = other.loginPack_ != null ? other.loginPack_.Clone() : null; + extstr_ = other.extstr_; + roompack_ = other.roompack_.Clone(); + playerpack_ = other.playerpack_ != null ? other.playerpack_.Clone() : null; + heatEchoTime_ = other.heatEchoTime_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public MainPack Clone() { + return new MainPack(this); + } + + /// Field number for the "requestcode" field. + public const int RequestcodeFieldNumber = 1; + private global::TEngineProto.RequestCode requestcode_ = global::TEngineProto.RequestCode.RequestNone; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.RequestCode Requestcode { + get { return requestcode_; } + set { + requestcode_ = value; + } + } + + /// Field number for the "actioncode" field. + public const int ActioncodeFieldNumber = 2; + private global::TEngineProto.ActionCode actioncode_ = global::TEngineProto.ActionCode.ActionNone; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.ActionCode Actioncode { + get { return actioncode_; } + set { + actioncode_ = value; + } + } + + /// Field number for the "returncode" field. + public const int ReturncodeFieldNumber = 3; + private global::TEngineProto.ReturnCode returncode_ = global::TEngineProto.ReturnCode.ReturnNone; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.ReturnCode Returncode { + get { return returncode_; } + set { + returncode_ = value; + } + } + + /// Field number for the "loginPack" field. + public const int LoginPackFieldNumber = 4; + private global::TEngineProto.LoginPack loginPack_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.LoginPack LoginPack { + get { return loginPack_; } + set { + loginPack_ = value; + } + } + + /// Field number for the "extstr" field. + public const int ExtstrFieldNumber = 5; + private string extstr_ = ""; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Extstr { + get { return extstr_; } + set { + extstr_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "roompack" field. + public const int RoompackFieldNumber = 6; + private static readonly pb::FieldCodec _repeated_roompack_codec + = pb::FieldCodec.ForMessage(50, global::TEngineProto.RoomPack.Parser); + private readonly pbc::RepeatedField roompack_ = new pbc::RepeatedField(); + /// + ///房间包,repeated加上为list + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public pbc::RepeatedField Roompack { + get { return roompack_; } + } + + /// Field number for the "playerpack" field. + public const int PlayerpackFieldNumber = 7; + private global::TEngineProto.PlayerPack playerpack_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.PlayerPack Playerpack { + get { return playerpack_; } + set { + playerpack_ = value; + } + } + + /// Field number for the "HeatEchoTime" field. + public const int HeatEchoTimeFieldNumber = 8; + private float heatEchoTime_; + /// + ///心跳包回包时间 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float HeatEchoTime { + get { return heatEchoTime_; } + set { + heatEchoTime_ = value; + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as MainPack); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(MainPack other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Requestcode != other.Requestcode) return false; + if (Actioncode != other.Actioncode) return false; + if (Returncode != other.Returncode) return false; + if (!object.Equals(LoginPack, other.LoginPack)) return false; + if (Extstr != other.Extstr) return false; + if(!roompack_.Equals(other.roompack_)) return false; + if (!object.Equals(Playerpack, other.Playerpack)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(HeatEchoTime, other.HeatEchoTime)) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Requestcode != global::TEngineProto.RequestCode.RequestNone) hash ^= Requestcode.GetHashCode(); + if (Actioncode != global::TEngineProto.ActionCode.ActionNone) hash ^= Actioncode.GetHashCode(); + if (Returncode != global::TEngineProto.ReturnCode.ReturnNone) hash ^= Returncode.GetHashCode(); + if (loginPack_ != null) hash ^= LoginPack.GetHashCode(); + if (Extstr.Length != 0) hash ^= Extstr.GetHashCode(); + hash ^= roompack_.GetHashCode(); + if (playerpack_ != null) hash ^= Playerpack.GetHashCode(); + if (HeatEchoTime != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(HeatEchoTime); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Requestcode != global::TEngineProto.RequestCode.RequestNone) { + output.WriteRawTag(8); + output.WriteEnum((int) Requestcode); + } + if (Actioncode != global::TEngineProto.ActionCode.ActionNone) { + output.WriteRawTag(16); + output.WriteEnum((int) Actioncode); + } + if (Returncode != global::TEngineProto.ReturnCode.ReturnNone) { + output.WriteRawTag(24); + output.WriteEnum((int) Returncode); + } + if (loginPack_ != null) { + output.WriteRawTag(34); + output.WriteMessage(LoginPack); + } + if (Extstr.Length != 0) { + output.WriteRawTag(42); + output.WriteString(Extstr); + } + roompack_.WriteTo(output, _repeated_roompack_codec); + if (playerpack_ != null) { + output.WriteRawTag(58); + output.WriteMessage(Playerpack); + } + if (HeatEchoTime != 0F) { + output.WriteRawTag(69); + output.WriteFloat(HeatEchoTime); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Requestcode != global::TEngineProto.RequestCode.RequestNone) { + size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) Requestcode); + } + if (Actioncode != global::TEngineProto.ActionCode.ActionNone) { + size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) Actioncode); + } + if (Returncode != global::TEngineProto.ReturnCode.ReturnNone) { + size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) Returncode); + } + if (loginPack_ != null) { + size += 1 + pb::CodedOutputStream.ComputeMessageSize(LoginPack); + } + if (Extstr.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Extstr); + } + size += roompack_.CalculateSize(_repeated_roompack_codec); + if (playerpack_ != null) { + size += 1 + pb::CodedOutputStream.ComputeMessageSize(Playerpack); + } + if (HeatEchoTime != 0F) { + size += 1 + 4; + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(MainPack other) { + if (other == null) { + return; + } + if (other.Requestcode != global::TEngineProto.RequestCode.RequestNone) { + Requestcode = other.Requestcode; + } + if (other.Actioncode != global::TEngineProto.ActionCode.ActionNone) { + Actioncode = other.Actioncode; + } + if (other.Returncode != global::TEngineProto.ReturnCode.ReturnNone) { + Returncode = other.Returncode; + } + if (other.loginPack_ != null) { + if (loginPack_ == null) { + LoginPack = new global::TEngineProto.LoginPack(); + } + LoginPack.MergeFrom(other.LoginPack); + } + if (other.Extstr.Length != 0) { + Extstr = other.Extstr; + } + roompack_.Add(other.roompack_); + if (other.playerpack_ != null) { + if (playerpack_ == null) { + Playerpack = new global::TEngineProto.PlayerPack(); + } + Playerpack.MergeFrom(other.Playerpack); + } + if (other.HeatEchoTime != 0F) { + HeatEchoTime = other.HeatEchoTime; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 8: { + Requestcode = (global::TEngineProto.RequestCode) input.ReadEnum(); + break; + } + case 16: { + Actioncode = (global::TEngineProto.ActionCode) input.ReadEnum(); + break; + } + case 24: { + Returncode = (global::TEngineProto.ReturnCode) input.ReadEnum(); + break; + } + case 34: { + if (loginPack_ == null) { + LoginPack = new global::TEngineProto.LoginPack(); + } + input.ReadMessage(LoginPack); + break; + } + case 42: { + Extstr = input.ReadString(); + break; + } + case 50: { + roompack_.AddEntriesFrom(input, _repeated_roompack_codec); + break; + } + case 58: { + if (playerpack_ == null) { + Playerpack = new global::TEngineProto.PlayerPack(); + } + input.ReadMessage(Playerpack); + break; + } + case 69: { + HeatEchoTime = input.ReadFloat(); + break; + } + } + } + } + + } + + public sealed partial class LoginPack : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new LoginPack()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::TEngineProto.TEngineProtoReflection.Descriptor.MessageTypes[1]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public LoginPack() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public LoginPack(LoginPack other) : this() { + username_ = other.username_; + password_ = other.password_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public LoginPack Clone() { + return new LoginPack(this); + } + + /// Field number for the "username" field. + public const int UsernameFieldNumber = 1; + private string username_ = ""; + /// + ///用户名 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Username { + get { return username_; } + set { + username_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "password" field. + public const int PasswordFieldNumber = 2; + private string password_ = ""; + /// + ///密码 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Password { + get { return password_; } + set { + password_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as LoginPack); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(LoginPack other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Username != other.Username) return false; + if (Password != other.Password) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Username.Length != 0) hash ^= Username.GetHashCode(); + if (Password.Length != 0) hash ^= Password.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Username.Length != 0) { + output.WriteRawTag(10); + output.WriteString(Username); + } + if (Password.Length != 0) { + output.WriteRawTag(18); + output.WriteString(Password); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Username.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Username); + } + if (Password.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Password); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(LoginPack other) { + if (other == null) { + return; + } + if (other.Username.Length != 0) { + Username = other.Username; + } + if (other.Password.Length != 0) { + Password = other.Password; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 10: { + Username = input.ReadString(); + break; + } + case 18: { + Password = input.ReadString(); + break; + } + } + } + } + + } + + public sealed partial class RoomPack : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new RoomPack()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::TEngineProto.TEngineProtoReflection.Descriptor.MessageTypes[2]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public RoomPack() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public RoomPack(RoomPack other) : this() { + roomname_ = other.roomname_; + maxnum_ = other.maxnum_; + curnum_ = other.curnum_; + state_ = other.state_; + gamestate_ = other.gamestate_ != null ? other.gamestate_.Clone() : null; + roomID_ = other.roomID_; + visable_ = other.visable_; + usePassword_ = other.usePassword_; + password_ = other.password_; + playerpack_ = other.playerpack_.Clone(); + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public RoomPack Clone() { + return new RoomPack(this); + } + + /// Field number for the "roomname" field. + public const int RoomnameFieldNumber = 1; + private string roomname_ = ""; + /// + ///房间名 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Roomname { + get { return roomname_; } + set { + roomname_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "maxnum" field. + public const int MaxnumFieldNumber = 2; + private int maxnum_; + /// + ///房间最大人数 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int Maxnum { + get { return maxnum_; } + set { + maxnum_ = value; + } + } + + /// Field number for the "curnum" field. + public const int CurnumFieldNumber = 3; + private int curnum_; + /// + ///房间当前人数 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int Curnum { + get { return curnum_; } + set { + curnum_ = value; + } + } + + /// Field number for the "state" field. + public const int StateFieldNumber = 4; + private int state_; + /// + ///房间状态 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int State { + get { return state_; } + set { + state_ = value; + } + } + + /// Field number for the "gamestate" field. + public const int GamestateFieldNumber = 5; + private global::TEngineProto.GameStatePack gamestate_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.GameStatePack Gamestate { + get { return gamestate_; } + set { + gamestate_ = value; + } + } + + /// Field number for the "roomID" field. + public const int RoomIDFieldNumber = 6; + private int roomID_; + /// + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int RoomID { + get { return roomID_; } + set { + roomID_ = value; + } + } + + /// Field number for the "visable" field. + public const int VisableFieldNumber = 9; + private int visable_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int Visable { + get { return visable_; } + set { + visable_ = value; + } + } + + /// Field number for the "usePassword" field. + public const int UsePasswordFieldNumber = 10; + private int usePassword_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int UsePassword { + get { return usePassword_; } + set { + usePassword_ = value; + } + } + + /// Field number for the "password" field. + public const int PasswordFieldNumber = 11; + private string password_ = ""; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Password { + get { return password_; } + set { + password_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "playerpack" field. + public const int PlayerpackFieldNumber = 12; + private static readonly pb::FieldCodec _repeated_playerpack_codec + = pb::FieldCodec.ForMessage(98, global::TEngineProto.PlayerPack.Parser); + private readonly pbc::RepeatedField playerpack_ = new pbc::RepeatedField(); + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public pbc::RepeatedField Playerpack { + get { return playerpack_; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as RoomPack); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(RoomPack other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Roomname != other.Roomname) return false; + if (Maxnum != other.Maxnum) return false; + if (Curnum != other.Curnum) return false; + if (State != other.State) return false; + if (!object.Equals(Gamestate, other.Gamestate)) return false; + if (RoomID != other.RoomID) return false; + if (Visable != other.Visable) return false; + if (UsePassword != other.UsePassword) return false; + if (Password != other.Password) return false; + if(!playerpack_.Equals(other.playerpack_)) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Roomname.Length != 0) hash ^= Roomname.GetHashCode(); + if (Maxnum != 0) hash ^= Maxnum.GetHashCode(); + if (Curnum != 0) hash ^= Curnum.GetHashCode(); + if (State != 0) hash ^= State.GetHashCode(); + if (gamestate_ != null) hash ^= Gamestate.GetHashCode(); + if (RoomID != 0) hash ^= RoomID.GetHashCode(); + if (Visable != 0) hash ^= Visable.GetHashCode(); + if (UsePassword != 0) hash ^= UsePassword.GetHashCode(); + if (Password.Length != 0) hash ^= Password.GetHashCode(); + hash ^= playerpack_.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Roomname.Length != 0) { + output.WriteRawTag(10); + output.WriteString(Roomname); + } + if (Maxnum != 0) { + output.WriteRawTag(16); + output.WriteInt32(Maxnum); + } + if (Curnum != 0) { + output.WriteRawTag(24); + output.WriteInt32(Curnum); + } + if (State != 0) { + output.WriteRawTag(32); + output.WriteInt32(State); + } + if (gamestate_ != null) { + output.WriteRawTag(42); + output.WriteMessage(Gamestate); + } + if (RoomID != 0) { + output.WriteRawTag(48); + output.WriteInt32(RoomID); + } + if (Visable != 0) { + output.WriteRawTag(72); + output.WriteInt32(Visable); + } + if (UsePassword != 0) { + output.WriteRawTag(80); + output.WriteInt32(UsePassword); + } + if (Password.Length != 0) { + output.WriteRawTag(90); + output.WriteString(Password); + } + playerpack_.WriteTo(output, _repeated_playerpack_codec); + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Roomname.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Roomname); + } + if (Maxnum != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(Maxnum); + } + if (Curnum != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(Curnum); + } + if (State != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(State); + } + if (gamestate_ != null) { + size += 1 + pb::CodedOutputStream.ComputeMessageSize(Gamestate); + } + if (RoomID != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(RoomID); + } + if (Visable != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(Visable); + } + if (UsePassword != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(UsePassword); + } + if (Password.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Password); + } + size += playerpack_.CalculateSize(_repeated_playerpack_codec); + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(RoomPack other) { + if (other == null) { + return; + } + if (other.Roomname.Length != 0) { + Roomname = other.Roomname; + } + if (other.Maxnum != 0) { + Maxnum = other.Maxnum; + } + if (other.Curnum != 0) { + Curnum = other.Curnum; + } + if (other.State != 0) { + State = other.State; + } + if (other.gamestate_ != null) { + if (gamestate_ == null) { + Gamestate = new global::TEngineProto.GameStatePack(); + } + Gamestate.MergeFrom(other.Gamestate); + } + if (other.RoomID != 0) { + RoomID = other.RoomID; + } + if (other.Visable != 0) { + Visable = other.Visable; + } + if (other.UsePassword != 0) { + UsePassword = other.UsePassword; + } + if (other.Password.Length != 0) { + Password = other.Password; + } + playerpack_.Add(other.playerpack_); + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 10: { + Roomname = input.ReadString(); + break; + } + case 16: { + Maxnum = input.ReadInt32(); + break; + } + case 24: { + Curnum = input.ReadInt32(); + break; + } + case 32: { + State = input.ReadInt32(); + break; + } + case 42: { + if (gamestate_ == null) { + Gamestate = new global::TEngineProto.GameStatePack(); + } + input.ReadMessage(Gamestate); + break; + } + case 48: { + RoomID = input.ReadInt32(); + break; + } + case 72: { + Visable = input.ReadInt32(); + break; + } + case 80: { + UsePassword = input.ReadInt32(); + break; + } + case 90: { + Password = input.ReadString(); + break; + } + case 98: { + playerpack_.AddEntriesFrom(input, _repeated_playerpack_codec); + break; + } + } + } + } + + } + + public sealed partial class PlayerPack : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new PlayerPack()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::TEngineProto.TEngineProtoReflection.Descriptor.MessageTypes[3]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public PlayerPack() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public PlayerPack(PlayerPack other) : this() { + playername_ = other.playername_; + playerID_ = other.playerID_; + hp_ = other.hp_; + posPack_ = other.posPack_ != null ? other.posPack_.Clone() : null; + playerJob_ = other.playerJob_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public PlayerPack Clone() { + return new PlayerPack(this); + } + + /// Field number for the "playername" field. + public const int PlayernameFieldNumber = 1; + private string playername_ = ""; + /// + ///玩家名称 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Playername { + get { return playername_; } + set { + playername_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "playerID" field. + public const int PlayerIDFieldNumber = 2; + private string playerID_ = ""; + /// + ///玩家ID + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string PlayerID { + get { return playerID_; } + set { + playerID_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "hp" field. + public const int HpFieldNumber = 3; + private int hp_; + /// + ///玩家血量 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int Hp { + get { return hp_; } + set { + hp_ = value; + } + } + + /// Field number for the "posPack" field. + public const int PosPackFieldNumber = 4; + private global::TEngineProto.PosPack posPack_; + /// + ///位置信息 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.PosPack PosPack { + get { return posPack_; } + set { + posPack_ = value; + } + } + + /// Field number for the "playerJob" field. + public const int PlayerJobFieldNumber = 5; + private int playerJob_; + /// + ///玩家职业 + /// + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int PlayerJob { + get { return playerJob_; } + set { + playerJob_ = value; + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as PlayerPack); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(PlayerPack other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Playername != other.Playername) return false; + if (PlayerID != other.PlayerID) return false; + if (Hp != other.Hp) return false; + if (!object.Equals(PosPack, other.PosPack)) return false; + if (PlayerJob != other.PlayerJob) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Playername.Length != 0) hash ^= Playername.GetHashCode(); + if (PlayerID.Length != 0) hash ^= PlayerID.GetHashCode(); + if (Hp != 0) hash ^= Hp.GetHashCode(); + if (posPack_ != null) hash ^= PosPack.GetHashCode(); + if (PlayerJob != 0) hash ^= PlayerJob.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Playername.Length != 0) { + output.WriteRawTag(10); + output.WriteString(Playername); + } + if (PlayerID.Length != 0) { + output.WriteRawTag(18); + output.WriteString(PlayerID); + } + if (Hp != 0) { + output.WriteRawTag(24); + output.WriteInt32(Hp); + } + if (posPack_ != null) { + output.WriteRawTag(34); + output.WriteMessage(PosPack); + } + if (PlayerJob != 0) { + output.WriteRawTag(40); + output.WriteInt32(PlayerJob); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Playername.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Playername); + } + if (PlayerID.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(PlayerID); + } + if (Hp != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(Hp); + } + if (posPack_ != null) { + size += 1 + pb::CodedOutputStream.ComputeMessageSize(PosPack); + } + if (PlayerJob != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(PlayerJob); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(PlayerPack other) { + if (other == null) { + return; + } + if (other.Playername.Length != 0) { + Playername = other.Playername; + } + if (other.PlayerID.Length != 0) { + PlayerID = other.PlayerID; + } + if (other.Hp != 0) { + Hp = other.Hp; + } + if (other.posPack_ != null) { + if (posPack_ == null) { + PosPack = new global::TEngineProto.PosPack(); + } + PosPack.MergeFrom(other.PosPack); + } + if (other.PlayerJob != 0) { + PlayerJob = other.PlayerJob; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 10: { + Playername = input.ReadString(); + break; + } + case 18: { + PlayerID = input.ReadString(); + break; + } + case 24: { + Hp = input.ReadInt32(); + break; + } + case 34: { + if (posPack_ == null) { + PosPack = new global::TEngineProto.PosPack(); + } + input.ReadMessage(PosPack); + break; + } + case 40: { + PlayerJob = input.ReadInt32(); + break; + } + } + } + } + + } + + public sealed partial class GameStatePack : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new GameStatePack()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::TEngineProto.TEngineProtoReflection.Descriptor.MessageTypes[4]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public GameStatePack() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public GameStatePack(GameStatePack other) : this() { + state_ = other.state_; + bossId_ = other.bossId_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public GameStatePack Clone() { + return new GameStatePack(this); + } + + /// Field number for the "state" field. + public const int StateFieldNumber = 1; + private global::TEngineProto.GAMESTATE state_ = global::TEngineProto.GAMESTATE.State1; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.GAMESTATE State { + get { return state_; } + set { + state_ = value; + } + } + + /// Field number for the "BossId" field. + public const int BossIdFieldNumber = 2; + private int bossId_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int BossId { + get { return bossId_; } + set { + bossId_ = value; + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as GameStatePack); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(GameStatePack other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (State != other.State) return false; + if (BossId != other.BossId) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (State != global::TEngineProto.GAMESTATE.State1) hash ^= State.GetHashCode(); + if (BossId != 0) hash ^= BossId.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (State != global::TEngineProto.GAMESTATE.State1) { + output.WriteRawTag(8); + output.WriteEnum((int) State); + } + if (BossId != 0) { + output.WriteRawTag(16); + output.WriteInt32(BossId); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (State != global::TEngineProto.GAMESTATE.State1) { + size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) State); + } + if (BossId != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(BossId); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(GameStatePack other) { + if (other == null) { + return; + } + if (other.State != global::TEngineProto.GAMESTATE.State1) { + State = other.State; + } + if (other.BossId != 0) { + BossId = other.BossId; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 8: { + State = (global::TEngineProto.GAMESTATE) input.ReadEnum(); + break; + } + case 16: { + BossId = input.ReadInt32(); + break; + } + } + } + } + + } + + public sealed partial class CardData : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new CardData()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::TEngineProto.TEngineProtoReflection.Descriptor.MessageTypes[5]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public CardData() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public CardData(CardData other) : this() { + cardInt_ = other.cardInt_; + cardValue_ = other.cardValue_; + cardType_ = other.cardType_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public CardData Clone() { + return new CardData(this); + } + + /// Field number for the "cardInt" field. + public const int CardIntFieldNumber = 1; + private int cardInt_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CardInt { + get { return cardInt_; } + set { + cardInt_ = value; + } + } + + /// Field number for the "cardValue" field. + public const int CardValueFieldNumber = 2; + private int cardValue_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CardValue { + get { return cardValue_; } + set { + cardValue_ = value; + } + } + + /// Field number for the "cardType" field. + public const int CardTypeFieldNumber = 3; + private global::TEngineProto.CardType cardType_ = global::TEngineProto.CardType.None; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public global::TEngineProto.CardType CardType { + get { return cardType_; } + set { + cardType_ = value; + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as CardData); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(CardData other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (CardInt != other.CardInt) return false; + if (CardValue != other.CardValue) return false; + if (CardType != other.CardType) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (CardInt != 0) hash ^= CardInt.GetHashCode(); + if (CardValue != 0) hash ^= CardValue.GetHashCode(); + if (CardType != global::TEngineProto.CardType.None) hash ^= CardType.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (CardInt != 0) { + output.WriteRawTag(8); + output.WriteInt32(CardInt); + } + if (CardValue != 0) { + output.WriteRawTag(16); + output.WriteInt32(CardValue); + } + if (CardType != global::TEngineProto.CardType.None) { + output.WriteRawTag(24); + output.WriteEnum((int) CardType); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (CardInt != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(CardInt); + } + if (CardValue != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(CardValue); + } + if (CardType != global::TEngineProto.CardType.None) { + size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) CardType); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(CardData other) { + if (other == null) { + return; + } + if (other.CardInt != 0) { + CardInt = other.CardInt; + } + if (other.CardValue != 0) { + CardValue = other.CardValue; + } + if (other.CardType != global::TEngineProto.CardType.None) { + CardType = other.CardType; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 8: { + CardInt = input.ReadInt32(); + break; + } + case 16: { + CardValue = input.ReadInt32(); + break; + } + case 24: { + CardType = (global::TEngineProto.CardType) input.ReadEnum(); + break; + } + } + } + } + + } + + public sealed partial class PosPack : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new PosPack()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::TEngineProto.TEngineProtoReflection.Descriptor.MessageTypes[6]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public PosPack() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public PosPack(PosPack other) : this() { + posX_ = other.posX_; + posY_ = other.posY_; + posZ_ = other.posZ_; + rotaX_ = other.rotaX_; + rotaY_ = other.rotaY_; + rotaZ_ = other.rotaZ_; + animation_ = other.animation_; + dirr_ = other.dirr_; + moveX_ = other.moveX_; + moveY_ = other.moveY_; + moveZ_ = other.moveZ_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public PosPack Clone() { + return new PosPack(this); + } + + /// Field number for the "PosX" field. + public const int PosXFieldNumber = 1; + private float posX_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float PosX { + get { return posX_; } + set { + posX_ = value; + } + } + + /// Field number for the "PosY" field. + public const int PosYFieldNumber = 2; + private float posY_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float PosY { + get { return posY_; } + set { + posY_ = value; + } + } + + /// Field number for the "PosZ" field. + public const int PosZFieldNumber = 3; + private float posZ_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float PosZ { + get { return posZ_; } + set { + posZ_ = value; + } + } + + /// Field number for the "RotaX" field. + public const int RotaXFieldNumber = 4; + private float rotaX_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float RotaX { + get { return rotaX_; } + set { + rotaX_ = value; + } + } + + /// Field number for the "RotaY" field. + public const int RotaYFieldNumber = 5; + private float rotaY_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float RotaY { + get { return rotaY_; } + set { + rotaY_ = value; + } + } + + /// Field number for the "RotaZ" field. + public const int RotaZFieldNumber = 6; + private float rotaZ_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float RotaZ { + get { return rotaZ_; } + set { + rotaZ_ = value; + } + } + + /// Field number for the "Animation" field. + public const int AnimationFieldNumber = 8; + private int animation_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int Animation { + get { return animation_; } + set { + animation_ = value; + } + } + + /// Field number for the "Dirr" field. + public const int DirrFieldNumber = 9; + private int dirr_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int Dirr { + get { return dirr_; } + set { + dirr_ = value; + } + } + + /// Field number for the "MoveX" field. + public const int MoveXFieldNumber = 10; + private float moveX_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float MoveX { + get { return moveX_; } + set { + moveX_ = value; + } + } + + /// Field number for the "MoveY" field. + public const int MoveYFieldNumber = 11; + private float moveY_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float MoveY { + get { return moveY_; } + set { + moveY_ = value; + } + } + + /// Field number for the "MoveZ" field. + public const int MoveZFieldNumber = 12; + private float moveZ_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public float MoveZ { + get { return moveZ_; } + set { + moveZ_ = value; + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as PosPack); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(PosPack other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(PosX, other.PosX)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(PosY, other.PosY)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(PosZ, other.PosZ)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(RotaX, other.RotaX)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(RotaY, other.RotaY)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(RotaZ, other.RotaZ)) return false; + if (Animation != other.Animation) return false; + if (Dirr != other.Dirr) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(MoveX, other.MoveX)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(MoveY, other.MoveY)) return false; + if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(MoveZ, other.MoveZ)) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (PosX != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(PosX); + if (PosY != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(PosY); + if (PosZ != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(PosZ); + if (RotaX != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(RotaX); + if (RotaY != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(RotaY); + if (RotaZ != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(RotaZ); + if (Animation != 0) hash ^= Animation.GetHashCode(); + if (Dirr != 0) hash ^= Dirr.GetHashCode(); + if (MoveX != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(MoveX); + if (MoveY != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(MoveY); + if (MoveZ != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(MoveZ); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (PosX != 0F) { + output.WriteRawTag(13); + output.WriteFloat(PosX); + } + if (PosY != 0F) { + output.WriteRawTag(21); + output.WriteFloat(PosY); + } + if (PosZ != 0F) { + output.WriteRawTag(29); + output.WriteFloat(PosZ); + } + if (RotaX != 0F) { + output.WriteRawTag(37); + output.WriteFloat(RotaX); + } + if (RotaY != 0F) { + output.WriteRawTag(45); + output.WriteFloat(RotaY); + } + if (RotaZ != 0F) { + output.WriteRawTag(53); + output.WriteFloat(RotaZ); + } + if (Animation != 0) { + output.WriteRawTag(64); + output.WriteInt32(Animation); + } + if (Dirr != 0) { + output.WriteRawTag(72); + output.WriteInt32(Dirr); + } + if (MoveX != 0F) { + output.WriteRawTag(85); + output.WriteFloat(MoveX); + } + if (MoveY != 0F) { + output.WriteRawTag(93); + output.WriteFloat(MoveY); + } + if (MoveZ != 0F) { + output.WriteRawTag(101); + output.WriteFloat(MoveZ); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (PosX != 0F) { + size += 1 + 4; + } + if (PosY != 0F) { + size += 1 + 4; + } + if (PosZ != 0F) { + size += 1 + 4; + } + if (RotaX != 0F) { + size += 1 + 4; + } + if (RotaY != 0F) { + size += 1 + 4; + } + if (RotaZ != 0F) { + size += 1 + 4; + } + if (Animation != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(Animation); + } + if (Dirr != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(Dirr); + } + if (MoveX != 0F) { + size += 1 + 4; + } + if (MoveY != 0F) { + size += 1 + 4; + } + if (MoveZ != 0F) { + size += 1 + 4; + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(PosPack other) { + if (other == null) { + return; + } + if (other.PosX != 0F) { + PosX = other.PosX; + } + if (other.PosY != 0F) { + PosY = other.PosY; + } + if (other.PosZ != 0F) { + PosZ = other.PosZ; + } + if (other.RotaX != 0F) { + RotaX = other.RotaX; + } + if (other.RotaY != 0F) { + RotaY = other.RotaY; + } + if (other.RotaZ != 0F) { + RotaZ = other.RotaZ; + } + if (other.Animation != 0) { + Animation = other.Animation; + } + if (other.Dirr != 0) { + Dirr = other.Dirr; + } + if (other.MoveX != 0F) { + MoveX = other.MoveX; + } + if (other.MoveY != 0F) { + MoveY = other.MoveY; + } + if (other.MoveZ != 0F) { + MoveZ = other.MoveZ; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 13: { + PosX = input.ReadFloat(); + break; + } + case 21: { + PosY = input.ReadFloat(); + break; + } + case 29: { + PosZ = input.ReadFloat(); + break; + } + case 37: { + RotaX = input.ReadFloat(); + break; + } + case 45: { + RotaY = input.ReadFloat(); + break; + } + case 53: { + RotaZ = input.ReadFloat(); + break; + } + case 64: { + Animation = input.ReadInt32(); + break; + } + case 72: { + Dirr = input.ReadInt32(); + break; + } + case 85: { + MoveX = input.ReadFloat(); + break; + } + case 93: { + MoveY = input.ReadFloat(); + break; + } + case 101: { + MoveZ = input.ReadFloat(); + break; + } + } + } + } + + } + + #endregion + +} + +#endregion Designer generated code diff --git a/Assets/TEngine/Tools~/Protobuf/Protoc.py b/Assets/TEngine/Tools~/Protobuf/Protoc.py deleted file mode 100644 index 3242a6df..00000000 --- a/Assets/TEngine/Tools~/Protobuf/Protoc.py +++ /dev/null @@ -1,261 +0,0 @@ -#!/usr/bin/env python -# 3.7.7 - -import codecs, re, os, shutil, sys, operator, parser - -#输出类型, 0表示生成Lua和C#,1表示只生成C# 2表示只生成Lua, 默认为2 -outputType = 2 -if len(sys.argv) > 1: - outputType = int(sys.argv[1]) -isErrorQuit = False #重名报错是否中断执行 -if len(sys.argv) > 2: - if sys.argv[2] == "True" or sys.argv[2] == "true": - isErrorQuit = True - -print("\noutputType : " + str(outputType)) -print("isErrorQuit : " + str(isErrorQuit)) - -class ProtoBuf: - def __init__(self): - self.packageName = '' - self.messages = [] - self.binary = '' - - def ReadBinary(self, fileName): - size = os.path.getsize(fileName) - file = open(fileName, 'rb') - for _ in range(0, size): - byte = ord(file.read(1)) - self.binary += '\\x{:0>2X}'.format(byte) - file.close() - - def ParseProto(self, fileName, dictMsg2Paths): - data = codecs.open(fileName, 'r', 'utf-8').read() - # search package name - matchObj = re.search(r'^\s*package\s+(.*);', data, re.M|re.I) - if matchObj: - self.packageName = matchObj.group(1) - else: - print('no package define!') - return - # search message with specified ID - results = re.findall(r'message\s+(\w+)\s*{*', data) - - for item in results: - if item in dictMsg2Paths: #是否有定义重复的方法 - dictMsg2Paths[item].append(fileName) - else: - dictMsg2Paths[item] = [fileName] - self.messages.append(item) - -#是否生成C# -def IsOutCSharp(): - return outputType == 0 or outputType == 1 - -#是否生成Lua -def IsOutLua(): - return outputType == 0 or outputType == 2 - -#判断两个list是否相等 -def IsEqual(list1, list2): - flag = True - if len(list1) == len(list2): #长度相等再判断列表里面的元素是否相等 - for i in range(len(list1) - 1): - if not operator.eq(list1[i], list2[i]): #是否每个元素都相等 - flag = False - break - else: - flag = False - return flag - -#检测重复的MsgName,并输出错误日志 -def CheckRepeatMsgName(dictMsg2Paths): - dictPaths2Msg = {} - dictStr2Paths = {} #字符串与路径列表的字典 - for msg in dictMsg2Paths: - if len(dictMsg2Paths[msg]) > 1: #大于一的代表有重复 - curPaths = dictMsg2Paths[msg] - curPaths.sort() - isHave = False - for pathStr in dictPaths2Msg: - paths = dictStr2Paths[pathStr] - - if IsEqual(curPaths, paths): - isHave = True - curPaths = paths - - pathStr = str(curPaths) - if pathStr not in dictStr2Paths: - dictStr2Paths[pathStr] = curPaths - - if isHave: #如果存在,则把msg拼接在后面 - dictPaths2Msg[pathStr] = dictPaths2Msg[pathStr] + "," + msg - else: - dictPaths2Msg[pathStr] = msg - - isExsitRepeatName = False - for pathStr in dictPaths2Msg: - isExsitRepeatName = True - content = f"\n\033[1;31mERROR, 请处理下列文件中重复定义的方法,messages: [" + dictPaths2Msg[pathStr] + "]" - pathList = [] - for path in dictStr2Paths[pathStr]: - if path not in pathList: #去掉重复的path - pathList.append(path) - content += "\n" + path - - content += "\033[0m" - print(content) - - if isExsitRepeatName and isErrorQuit: - quit() - -#生成Lua -def OutputLua(filePath, pbArray, gameProtoPath): - content = '-- THIS FILE IS GENERATED AUTOMATICALLY, DO NOT MODIFY IT\nlocal ProtoBinary =\n{\n' - content += ' binarys =\n {\n' - for pb in pbArray: - content += ' "%s",\n'%(pb.binary) - content += ' },\n' - - for pb in pbArray: - for message in pb.messages: - content += ' {\n "%s",\n "%s"\n },\n'%(message, '.'.join([pb.packageName, message])) - content += '}\nreturn ProtoBinary' - file = codecs.open(filePath, 'w', 'utf-8') - file.write(content) - - luaPath = gameProtoPath.replace("\\Game\\Protobuf", "\\Game\\LuaScripts") - if not os.path.exists(luaPath): - os.mkdir(luaPath) - copyPath = luaPath + "\\Proto\\ProtoBinary.lua" - print("\n复制ProtoBinary.lua,path: " + copyPath) - shutil.copyfile(filePath, copyPath) - -#生成C# -def OutputCsharp(files, outputPath, rootPath): - if os.path.exists(outputPath): - shutil.rmtree(outputPath) - os.mkdir(outputPath) - print("\n开始生成C#文件: ") - protogenPath = rootPath + "\\ProtobufGenCsharp\\protogen.exe" - for filePath in files: - rootPath = os.path.dirname(filePath) - fileName = os.path.split(filePath)[-1] - outPath = outputPath + "\\" + fileName.replace(".proto", ".cs") - #print(outPath) - command = protogenPath + ' --proto_path=' + rootPath + ' --csharp_out=' + outputPath + ' ' + fileName - os.system(command) - - -#查找指定目录下的所有Proto文件 -def FindAllFilesWithSuffix(dirs, suffix = ["proto"]): - allFiles = [] - print("\n开始从下列文件夹中收集Proto文件, dirs:") - for dir in dirs: - print(dir) - for root, direct, files in os.walk(dir): - if len(files) < 1: - continue - for filesPath in files: - filesPath = os.path.join(root, filesPath) - extension = os.path.splitext(filesPath)[1][1:] - if extension in suffix: - allFiles.append(filesPath) - - return allFiles - -#解析proto文件 -def ParseProto(files, rootPath, pbPath): - fileNames = [] - pbs = [] - dictMsg2Paths = {} - protocPath = rootPath + "\\protoc.exe" - if IsOutLua(): - print("\n开始解析Proto文件,并生成对应的PB文件,files:") - else: - print("\n开始解析Proto文件,files:") - for filePath in files: - print(filePath) - dirPath = os.path.dirname(filePath) - fileName = os.path.split(filePath)[-1] - - pb = ProtoBuf() - pb.ParseProto(filePath, dictMsg2Paths) - - if IsOutLua(): #是否需要生成Lua相关文件 - pbFile = pbPath + "\\" + fileName.replace(".proto", ".pb") - print("generated: " + pbFile) - command = protocPath + ' -I' + dirPath + ' ' + fileName +' -o' + pbFile - os.system(command) - pb.ReadBinary(pbFile) - else: - os.system("") - - pbs.append(pb) - fileName = fileName.split('.')[0] - fileNames.append(fileName) - - CheckRepeatMsgName(dictMsg2Paths) - - return fileNames, pbs - -def ProtoHandle(): - #path = os.path.realpath(sys.argv[0]) - path = os.path.abspath(__file__) - rootPath = os.path.dirname(path) - - #截取项目路径 - if rootPath.__contains__("\\Library\\PackageCache"): - #projectPath = rootPath + "\\..\\..\\..\\..\\.." - szStr = rootPath.split("\\") - projectPath = "" - for i in range(0, len(szStr) - 1): - if i >= len(szStr) - 5: - break - projectPath = projectPath + szStr[i] + "\\" - else: - szStr = rootPath.split("\\") - projectPath = "" - for i in range(0, len(szStr) - 1): - if i >= len(szStr) - 4: - break - projectPath = projectPath + szStr[i] + "\\" - #projectPath = rootPath + "\\..\\..\\..\\.." - print("项目路径: " + projectPath) - - toolsProtoPath = projectPath + "Tools\\Protobuf" - gameProtoPath = projectPath + "Assets\\Game\\Protobuf" - frameProtoPath = projectPath + "Assets\\LuaFramework\\Protobuf" - pbPath = projectPath + "Build" - - dirs = [] - dirs.append(rootPath) - dirs.append(toolsProtoPath) - dirs.append(gameProtoPath) - dirs.append(frameProtoPath) - - files = FindAllFilesWithSuffix(dirs) #收集proto文件 - if not os.path.exists(pbPath): #不存在Build文件夹,则创建 - os.mkdir(pbPath) - pbPath = pbPath + "\\Pb" - if os.path.exists(pbPath): #不存在Build/Pb文件夹,则创建 - shutil.rmtree(pbPath) - os.mkdir(pbPath) - fileNames, pbs = ParseProto(files, rootPath, pbPath) #解析所有Proto文件 - - if IsOutLua(): - print("\n开始生成ProtoBinary.lua,fileNames:") - for name in fileNames: - print(name) - OutputLua(pbPath + '\\ProtoBinary.lua', pbs, gameProtoPath) #生成Lua - - if IsOutCSharp(): - outputPath = projectPath + "Assets\\Game\\Scripts\\Protobuf" - OutputCsharp(files, outputPath, rootPath) #生成C# - -try: - ProtoHandle() -except Exception: - raise Exception("生成ProtoBinary文件异常") - -os.system('PAUSE') diff --git a/Assets/TEngine/Tools~/Protobuf/build.bat b/Assets/TEngine/Tools~/Protobuf/build.bat new file mode 100644 index 00000000..cf23d1b2 --- /dev/null +++ b/Assets/TEngine/Tools~/Protobuf/build.bat @@ -0,0 +1,3 @@ +@echo off +protoc --csharp_out=./Proto_Out ./Proto/TEngineProto.proto +pause \ No newline at end of file diff --git a/Assets/TEngine/Tools~/Protobuf/gen.bat b/Assets/TEngine/Tools~/Protobuf/gen.bat deleted file mode 100644 index 4dd7747e..00000000 --- a/Assets/TEngine/Tools~/Protobuf/gen.bat +++ /dev/null @@ -1,3 +0,0 @@ -python ./Protoc.py %1 %2 - -PAUSE \ No newline at end of file diff --git a/Assets/TEngine/Tools~/Protobuf/protoc.exe b/Assets/TEngine/Tools~/Protobuf/protoc.exe index b978838f..b52a652a 100644 Binary files a/Assets/TEngine/Tools~/Protobuf/protoc.exe and b/Assets/TEngine/Tools~/Protobuf/protoc.exe differ