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[+] Update Procedure Path And asmdef
[+] Update Procedure Path And asmdef
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@@ -111,11 +111,6 @@ namespace GameMain
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private void AllAssemblyLoadComplete()
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{
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if (GameModule.Resource.playMode == EPlayMode.EditorSimulateMode)
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{
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ChangeState<ProcedureStartGame>(m_procedureOwner);
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return;
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}
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if (m_MainLogicAssembly == null)
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{
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Log.Fatal($"Main logic assembly missing.");
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