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[+] Update Procedure Path And asmdef
[+] Update Procedure Path And asmdef
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@@ -1,5 +1,5 @@
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{
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"name": "Procedure",
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"name": "GameMain",
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"rootNamespace": "",
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"references": [
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"GUID:aa06d4cc755c979489c256c1bcca1dfb",
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@@ -111,11 +111,6 @@ namespace GameMain
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private void AllAssemblyLoadComplete()
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{
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if (GameModule.Resource.playMode == EPlayMode.EditorSimulateMode)
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{
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ChangeState<ProcedureStartGame>(m_procedureOwner);
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return;
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}
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if (m_MainLogicAssembly == null)
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{
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Log.Fatal($"Main logic assembly missing.");
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